DevBlog #98 | Foundry Fridays: More Quality Of Life
Hello, dear robots! In this episode of Foundry Fridays I am excited to introduce… myself. My name is Omi, I recently joined the team to support all things game design.
In this update2
Full notes
Full FOUNDRY update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, dear robots!
What changed
1 fix1 addition12 changes1 removal
Gameplay
Fixes
UI and audio
addedWe are currently baking Update 4, and besides new content like trains we are also working on some Quality of Life features and various improvements to the early game. You might have already heard about the Info Overlay (U key) or the screen panel remote access (E key) in the last Foundry Friday episode .
fixedDrone MinersWith Update 4, Drone Miners will have a fixed base output of 60 ore per minute, and the entire ore patch will be considered "in range", meaning that drones will mine until the last bit while maintaining the stated output. Of course, the upgrades and bonuses to production will still be there.
removedDrone MinersThe Control Panel will also show how much ore is left in this patch. Truly, a revolution! Some other elements were removed to make the panel easier to read.
changedTooltips, inventory and crafting UI updateAnother Quality of Life change that should streamline the planning and designing stage is an update to item tooltips. First, recipe tooltips will display production per minute instead of time needed per item.
changedTooltips, inventory and crafting UI updateSecond, item tooltips will have an expanded mode (ALT key) which allows you to immediately bring up the crafting recipe.
changedTooltips, inventory and crafting UI updateAs a small bonus, inventory and crafting action hotkeys will be always displayed on the little panel to the right instead of being hidden behind tooltips.
FOUNDRY changes
addedWe are currently baking Update 4, and besides new content like trains we are also working on some Quality of Life features and various improvements to the early game. You might have already heard about the Info Overlay (U key) or the screen panel remote access (E key) in the last Foundry Friday episode .
fixedWith Update 4, Drone Miners will have a fixed base output of 60 ore per minute, and the entire ore patch will be considered "in range", meaning that drones will mine until the last bit while maintaining the stated output. Of course, the upgrades and bonuses to production will still be there.
removedThe Control Panel will also show how much ore is left in this patch. Truly, a revolution! Some other elements were removed to make the panel easier to read.
changedAnother Quality of Life change that should streamline the planning and designing stage is an update to item tooltips. First, recipe tooltips will display production per minute instead of time needed per item.
changedSecond, item tooltips will have an expanded mode (ALT key) which allows you to immediately bring up the crafting recipe.
In this episode of Foundry Fridays I am excited to introduce… myself. My name is Omi, I recently joined the team to support all things game design.
We are currently baking Update 4, and besides new content like trains we are also working on some Quality of Life features and various improvements to the early game. You might have already heard about the Info Overlay (U key) or the screen panel remote access (E key) in the last Foundry Friday episode.
There are more things in the oven! For example, a remote controllable construction drone which should make early game building more comfortable. However, I won’t be talking much about it today (oh wow, spoilers!), but what I’d like to mention in this episode are a couple other changes we’ve made recently.
Drone Miners
With Update 4, Drone Miners will have a fixed base output of 60 ore per minute, and the entire ore patch will be considered "in range", meaning that drones will mine until the last bit while maintaining the stated output. Of course, the upgrades and bonuses to production will still be there.
The Control Panel will also show how much ore is left in this patch. Truly, a revolution! Some other elements were removed to make the panel easier to read.
Tooltips, inventory and crafting UI update
Another Quality of Life change that should streamline the planning and designing stage is an update to item tooltips. First, recipe tooltips will display production per minute instead of time needed per item.
Second, item tooltips will have an expanded mode (ALT key) which allows you to immediately bring up the crafting recipe.
As a small bonus, inventory and crafting action hotkeys will be always displayed on the little panel to the right instead of being hidden behind tooltips.
There is more to come from where this came from, so stay tuned and don’t forget to oil your joints!