Update history
Latest Devoured Time updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Devoured Time
Patch 0.05
New main menu Tutorial playable 80% content complete Temp player model Weather and Night/Day system Those are the features seen in this version, but the base code was rewritten and all the features planned were built an…
Announcement1 changeGameplay - Devoured Time
Combat System
Interested in the combat system, check out the new discussion titled Combat System to find out.
Announcement1 changeGameplay - Devoured Time
Weekly Update 13
The 27th of this month is the release date for this first major patch. As mentioned before it will lack combat, but not to worry I’ve already started on that last week. The tutorial will miss that part as I didn’t see a…
Patch notes - Devoured Time
Weekly Update 12
This week’s update is going to be quite large and two days early. The patch is scheduled to be released at the end of the month, no delays to report. Twitter advertisement continues, and fans there are increases of abou…
Announcement1 changeBalance - Devoured Time
Weekly Update 11
Been a long week, the patch is coming along smoothly. Just in the phase of adding collectibles and making the world look better. I had a bit of time to play the new Metal Gear Solid game and while it is a great game it…
Announcement1 changeGameplay - Devoured Time
Video Link
Takes a little while to add video to store page, check out this link to see it now. https://www.youtube.com/watch?v=17LqvwdGZNw
Store1 change - Devoured Time
Weekly Update 10
Some UI changes and combat has been started while continuing polishing the map. Since things will continue to be added to the game, some room on the tutorial map will be empty left for those systems. Once this patch is…
Announcement1 changeMaps - Devoured Time
Weekly Update 9
Polish of the map is coming along good. Work on the town management began earlier in the week and its coming along quite well. Originally town management wasn’t going to be as detailed as its becoming but as more work i…
Announcement1 changeMaps - Devoured Time
Weekly Update 7
Progress is coming along great and a little bit faster than anticipated. Working on the last two features for the next path now. Instead of having multiple tutorial chapters it has all been worked in to one. The last tw…
Store1 change - Devoured Time
Weekly Update 6
Weekly updates will move to Sunday. Much gets done on the weekend so best to have Sunday night so everyone is up to date. Will still do midweek updates to when needed. Progress is coming along faster than I planned now…
Announcement1 changeGameplay - Devoured Time
Mid Week Update
Still working on more content for the game. Originally I was going to do about 10 chapters of tutorial style quest to explain everything about the game while keeping things based in the games story. But looking at the c…
Announcement1 changeUI/audio - Devoured Time
Weekly Update 5
Game progress is coming along well. Chapter 1 is finished, meaning all the pieces are in. There will still be need for updated art later and bug fixes if any but story and gameplay are there. Chapter 2 will be done toni…
Announcement1 changeGameplay - Devoured Time
Mid Week Update
Mid Week updates will just happen when I have things I feel should be told earlier than the normal weekly update, so they might be random. A few things about the game info wise, If you were following its facebook page a…
Announcement1 changeMaps - Devoured Time
Weekly Update 3
Votes are in thus far and a slower more content filled update is what’s winning at this point. At this point I think it would be better to, that way there’s more to play in between updates. I still plan on shortening up…
Announcement1 changeMaps - Devoured Time
Vote Link
http://www.crackedpiston.com/survey-page.html Please vote here. If you have any issues voting message me.
Announcement - Devoured Time
Weekly Update 2
New assets have been acquired to help with the project. Currently all the systems assets are in the game, which include inventory, rts, building, multiplayer, and rpg system. While in they are still being worked on so t…
Store1 change

