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Engine Upgrade: Clash of Adventurers Now Runs on Unreal Engine 5.7.4
One of the largest under-the-hood changes of the year landed on April 30: Clash of Adventurers has migrated to Unreal Engine 5.7.4. This is a foundation upgrade — most players won’t see a flashy new feature,…
The Chef Profession Goes Live: 6 Ingredients, 6 Dishes, Beehives in the Woods
The Chef profession is open for business. Twelve new craftable items across two tiers, beehive lootables in the woods, and recipe books dropping from chests across the world. New ingredients Flour — ground from 5&…
Mid-April Polish Pass: Inventory, Gathering, Keys, World
Between April 8 and April 29 we knocked out a heap of UX, gathering, multiplayer, and visual fixes. Four dev logs landed during that window — collected here so you don't have to chase them down individually. Inventory &…
Smarter Monsters: The Combat AI Overhaul
The world of Clash of Adventurers just got a lot more dangerous. Over the first week of April, monster combat received a complete overhaul — every creature from Wild Pigglets to Zone Bosses now fights with new lay…
March Update — Crafting, Loot Chests & Smarter Monsters
Hey adventurers! March was one of our biggest months yet. Here's everything new. ⚒️ Full Crafting System Crafting has arrived! Visit craft stations scattered around the world to turn your gathered materials into weapons…
The Clash of Adventurers Wiki Is Now on the Website
Great news, adventurers! You can now browse the Clash of Adventurers Wiki without ever leaving the website. We've embedded the full wiki directly into the Game section so you can look up items, recipes, crafting materia…
4 Years of Development — Our Journey So Far
Four years. That's how long it's been since we wrote the first line of code for what would become Clash of Adventurers. In December 2021, we started with nothing — no world, no characters, no combat. Just a dream of bui…
Ready for Battle — Dedicated Servers & Crafting Overhaul
The first quarter of 2026 has been our biggest yet, and we're excited to share everything we've been working on. Let's start with the infrastructure: Linux dedicated servers are online. Cross-compiled server builds run…
Your Profile & Leaderboard — All New Features Explained
Your Adventurer Profile Your profile is now the central hub for everything related to your journey in Clash of Adventurers. Here's what you can do: Overview Tab See your total points, current level, and leaderboard rank…
Discord Tag Bonus, Steam Login & Social Link Rewards
We are excited to announce a series of updates to the First Adventurers program, including a new Discord tag bonus, Steam login, and social link rewards! Discord Server Tag Bonus Show your support by representing Clash…
Craft, Gather, Create — New Progression Systems
December 2025 was all about giving players more ways to progress. The crafting system launched — visit craft stations scattered around the world and turn raw materials into powerful equipment. Recipes guide you through…
Quests & Stories — Your Adventure Gets a Purpose
From July through November 2025, we focused on giving your adventures real meaning. The headline feature is the quest system — accept missions from NPCs, track your objectives through a quest journal, and earn XP, gold,…
Gearing Up — Weapons, Jewelry & the World Expands
June 2025 was a month of depth. We introduced the jewelry system — rings, earrings, and necklaces that each provide unique stat bonuses. You can equip two rings and two earrings at once, adding a whole new layer of char…
Choose Your Class — Warriors, Mages & Archers
Early 2025 brought one of the most requested features: the class system. Visit the Class Master NPC and choose your path — become a Warrior, Mage, or Archer. Each class unlocks unique abilities tailored to its playstyle…
A World That Lives — Parties, NPCs & Villages
The last quarter of 2024 was all about bringing the world to life. We started with the party system — team up with friends, see their health and status, and take on tougher challenges together. Invite players, pass lead…
Clash of Adventurers Is Born — New Name, New Combat, New Look
This is the big one. In September 2024, we officially renamed the project from "Tales of Lumeria" to Clash of Adventurers. The new name captures exactly what the game is about — epic battles between adventurers in a liv…
Ciliora Island Takes Shape
The first few months of 2024 were all about making the world feel real. We started with inventory improvements and stamina refinements, then dove straight into building the first true zone: Ciliora Island. Lush forests,…
Teleportation System - Crystal - Bound Travel
You can teleport between locations - but it isn’t free. Teleportation consumes a specific item, making it a strategic resource rather than a mere convenience. These items are currently obtained as loot from specific mon…
Class Master System - Skill Learning & Upgrading
How it works Visit a Class Master NPC. Meet the level requirement and already belong to the appropriate class. Provide the required items. Use the same process to level up each skill.
Character Creation Menu Update
Updated the design of the Character Creation menu (animation refreshed) [dynamiclink href="https://youtu.be/JHrgAF9Ynls?si=O8bpsbmbWe5PrkQ_"]
