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- Chaos Front
July Development Log
Hi everyone! This month I completed the faction campaigns and finished the last of the character portraits. The game now has over 60 unique missions and more than 40 repeatable campaign battles. For an SRPG, I think tha…
Store4 changesUI/audioMaps - Chaos Front
June Development Log
Hi everyone! The missions for Hongyu's storyline are nearing the end of development (about one more week to go). The remaining major content for the full game includes the faction battles and ending events. On the art s…
Announcement5 changesUI/audioGameplay - Chaos Front
May Development Log
Hello everyone! The Lycurgus storyline is finally more or less complete. This month I'm working on missions and art assets for the second protagonist. Our other playable protagonist leads the Fire Blossom group. Colonel…
Announcement2 changesGameplay - Chaos Front
April Dev-Log
Hello everyone! This month my main work has been completing all missions, stage layouts, and testing for the Lycurgus storyline, along with the development and testing of various new programming features and artwork. I…
Announcement3 changesMapsGameplay - Chaos Front
March Dev-Log
Hello everyone! This month, I completed nearly all of the art assets for Lycurgus's storyline. The remaining art assets for the entire game include approximately 20 character designs, 10 unit combat animations, as well…
Announcement4 changesUI/audioBalance - Chaos Front
February Dev-Log
Happy Year of the Horse! This month included a week-long break for Chinese New Year, but I still managed to finish the 30 portraits and some unit combat animations mentioned last month. Despite rapid AI advances in art,…
Announcement2 changesUI/audioMaps - Chaos Front
January Dev-Log
Hello everyone! This month, I completed the design of all remaining missions for the Lycurgus Corps and am currently creating the required art assets (approximately 30 new character portraits and 15 unit combat animatio…
Announcement1 changeUI/audio - Chaos Front
December Dev-Log
Greetings, everyone! Happy New Year! After three months dedicated to artwork, I've finally been able to push forward with gameplay development this month. Including the DEMO content, the Lycurgus Corps can now play thro…
Announcement5 changesFixGameplay - Chaos Front
November Dev-Log
Hi everyone! First, let me update you on the development progress of Chaos Front. This month, we've completed 50 out of 70 battle animations. In December, I plan to shift focus and work on creating and testing some new…
Announcement3 changesGameplayBalance - Chaos Front
October Dev-Log
Hi everyone! This month, I've continued working on the combat animations. Everything is progressing smoothly without major obstacles, though there's still quite a bit of work ahead before completion. Today I'd like to i…
Announcement4 changesGameplayUI/audio - Chaos Front
September Dev-Log
Hi everyone! First, let's talk about the development progress of Chaos Front. The good news is that we've completed 35/70 unit animations—halfway through this lengthy task! The bad news? Well, we still have the other ha…
Announcement4 changesGameplayBalance - Chaos Front
August Dev-Log
Hi everyone! This month's development for Chaos Front continues to focus on producing art assets. Unit combat animations will remain my primary task for the next several months. To break up the monotony of art productio…
Announcement2 changesGameplayServer - Chaos Front
July Dev-Log
Hi everyone! You may have already noticed that the game's release date now shows 2025 instead of a specific time. I need to explain the reasons behind this decision. First, the art work has exceeded expectations, making…
Announcement5 changesGameplay - Chaos Front
June dev-log
Hi everyone! In the past month, I am still busy with the production of missions. My current workflow is: Design about a dozen missions each time, complete the level design and dialogue text. Sort out the new characters…
Announcement2 changesUI/audio - Chaos Front
May dev-log
Hi everyone! While I am busy drawing, I find it‘s time to write a new dev-log. In the two months since the Next Fest, I have completed about a dozen character portraits and a dozen unit designs and animations. The devel…
Announcement4 changesGameplayUI/audio - Chaos Front
Spanish-LATAM available! Request for testing and reports
A new good news! Two months ago, a friend contacted me and said he wanted to translate Chaos Front into Spanish-LATAM. He is Genow, and he used to work for the famous game Bug Fables. After two months of hard work, he h…
Announcement1 changeGameplay






