Update history
Latest Astral Divide updates
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- Astral Divide
Changelog: Introducing enemies
The highlight of this update is that there are now enemies! This is the first update in a long time because of a private happy event, and also because this change took longer to implement than what was initially planned…
Event28 changesFixMaps - Astral Divide
Short progress report
There haven't been a lot of news lately. This is partly for personal reasons, but also because behind the scenes I am making plans for the actual content of the game (world building, deciding on the available places, te…
Announcement - Astral Divide
Changelog: Health and entity system
This is a big update, that comes with many improvements to the game engine, but not many new features. This is necessary to allow future improvements, like the introduction of mobs. Meanwhile I'm also working on the sto…
Store25 changesFixGameplay - Astral Divide
Progress report: Health and respawn mechanism
I didn't post a lot of updates recently, but the game is still progressing smoothly. I have worked a lot on the physics engine, and now on the health and respawn mechanics. On top of this I have made progress about the…
Announcement2 changesBalanceUI/audio - Astral Divide
Changelog: propulsion tech update
It took way longer than I expected to implement, but the core technologies for propulsion are now available in Astral Divide! Next, I will work on the story and adding more content to explore in the game, so it may take…
Store22 changesFixGameplay - Astral Divide
Changelog: minor UX update
Gameplay changes Fluids can now be looted directly using the vacuum gun Interactive world content can now be used by pointing it with the mouse as well Using a yellow/gold border color for interactive elements Unified t…
Patch notes15 changesFixGameplay - Astral Divide
Changelog: Inventory update
Following the Tokyo Game Dungeon and all the awesome feedback that I got, here is a first major update, that completely changes how the inventory and toolbar works. Inventory Changed the behavior of the inventory to use…
Store25 changesFixGameplay - Astral Divide
Changelog: Added crates
Gameplay changes Added crates, which can store a large amount of a single item Looting a new item now automatically adds it to the first empty toolbar slot Added a maximum storage amount on the inventory Allow transfer…
Store13 changesFixGameplay - Astral Divide
Exposition at the Tokyo Game Dungeon
Astral Divide will be exposed at the Tokyo Game Dungeon on saturday, january 20th! If you can, please come take a visit and play it on stand G-5, near Hamamatsucho station. https://tokyogamedungeon.com
Announcement - Astral Divide
World physics update
Gameplay changes Implemented scalable collisions between planets and ships Entities (items and player) now fully collides and interacts (including gravity) with all planets and ships around it, rather than being a backg…
Store20 changesFixGameplay

