Full notes
Full Astral Divide update
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What changed
- Store
- Gameplay
- UI and audio
- Performance
Astral Divide changes
Gameplay changes
Added crates, which can store a large amount of a single item
Looting a new item now automatically adds it to the first empty toolbar slot
Added a maximum storage amount on the inventory
Allow transfer of items between crates and the inventory directly when the inventory is opened
Quality-of-Life improvements
Items selected with the mouse in the inventory can now only be used via the toolbar
Highlight the action-able objects in the world
Clearly show quick access buttons on the toolbar and inventory items
Simplified the displayed quantity on inventory items, and slightly changed it's design
Changed how the recipe quantities are displayed in the item tooltip
Organic waste is not needed anymore as an ingredient to build a fire camp
Bugfixes & Performance improvements
Fixed visual glitch in the starfield on Steam Deck
Fixed various item recipes that didn't handle multiple input stacks
Reduce memory allocations in handling the dropped items
Unified the maximum distance for player actions (digging, researching, transferring items...)
(version 049c7e8d)
Source
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