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Steam News18 February 20242y ago

Changelog: Inventory update

Following the Tokyo Game Dungeon and all the awesome feedback that I got, here is a first major update, that completely changes how the inventory and toolbar works.

Full notes

Full Astral Divide update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes6 additions8 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Performance
changedInventoryChanged the behavior of the inventory to use a conventional slot and stacks system
addedInventoryRemoved max mass of inventory, added a defined slot amount instead
addedInventoryIntroduced an item stack system and limit (100 items per stack)
removedInventoryRemoved the mass property of items
changedInventoryAdjusted centering of the fruit sprites in the inventory slots
changedInventoryMade the number of columns in the inventory a constant that does not vary with the resolution and UI scale

Astral Divide changes

changedChanged the behavior of the inventory to use a conventional slot and stacks system
addedRemoved max mass of inventory, added a defined slot amount instead
addedIntroduced an item stack system and limit (100 items per stack)
removedRemoved the mass property of items
changedAdjusted centering of the fruit sprites in the inventory slots

Following the Tokyo Game Dungeon and all the awesome feedback that I got, here is a first major update, that completely changes how the inventory and toolbar works.

Inventory

  • Changed the behavior of the inventory to use a conventional slot and stacks system

  • Removed max mass of inventory, added a defined slot amount instead

  • Introduced an item stack system and limit (100 items per stack)

  • Allow merging different stacks in the inventory

  • Allow dropping whole stacks directly from the inventory, using a right click from the mouse

  • Removed the mass property of items

  • Adjusted centering of the fruit sprites in the inventory slots

  • Made the number of columns in the inventory a constant that does not vary with the resolution and UI scale

Toolbar

  • The toolbar now has it's own item slots and behaves like an inventory, rather than only containing shortcuts to items in the inventory

  • Fixed the behavior of the drag and drop between the inventory and toolbar

  • Throwing or building an item uses the currently active item stack rather than the first item found in the inventory or toolbar

  • Prevented accidentally changing the active toolbar selection while using the inventory

  • Fixed the tools and blueprints that could not be moved between the toolbar and inventory

Crates

  • Crates can now be fully used as a normal storage slot, without conflicting with normal item actions

  • Set the crate max quantity to a single stack (100).

  • Possible interactions with the crates now show-up in the top-right tooltip information

  • Added a visual indicator when a crate can be interacted with

  • Allow using crates located in another world/ship nearby

Item and tools

  • Allow (again) the direct use of an item that is selected with the mouse

  • Reverted auto-stacking of dropped items

  • Made the dropped items vary in size depending on the quantity

  • Hiding the action cursor when an action is not possible

  • Improved readability (border color) of the progress bars during various actions

  • Dropped items are now shown on top of the player rather than behind

  • Adjusted the looting rate of items when cutting a plant.

Other changes

  • Removed entering game name when starting a new game

  • Fixed visual glitches during the transition between the loading screen and the game

  • Auto-saving does not unexpectedly transition to a black screen anymore

  • The root block of plants does not block the light anymore

  • Fixed centering of the loading and saving texts

  • Fixed the save screen still appearing after closing a game, causing the game to crash when the player tried to load one

  • Fixed camera scale glitching when jumping too high on the moon

(version 611b4593)

Source

Steam News / 18 February 2024

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