Full notes
Full Astral Divide update
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What changed
- Gameplay
- UI and audio
- Fixes
- Performance
Astral Divide changes
Gameplay changes
Fluids can now be looted directly using the vacuum gun
Interactive world content can now be used by pointing it with the mouse as well
Using a yellow/gold border color for interactive elements
Unified the maximum range for all the actions
Optimized the fluid mechanics to prevent tiny amounts from flowing forever
Fixed wrong ores rotation on other faces of the planet
UI changes
Removed unused organic waste from the tech tree
Renamed the "Rotate player" control to "Switch gravity"
Now hiding the arrow buttons for unavailable settings
Bugfixes
Fixed building and digging progress bars disappearing when moving the cursor
Fixed registering clicks outside of the scrollable area in the settings
Fixed plants not displayed from a long distance
Fixed wrong gravity when the bounds of a world does not include the origin
Fixed memory leak happening after removing a world/ship
Fixed the game crashing when used with a secondary monitor on a Steam Deck
(version 0367567f)
Source
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