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Steam News7 March 20242y ago

Changelog: minor UX update

Gameplay changes Fluids can now be looted directly using the vacuum gun Interactive world content can now be used by pointing it with the mouse as well Using a yellow/gold border color for interactive elements Unified t

Full notes

Full Astral Divide update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions5 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
addedGameplay changesFluids can now be looted directly using the vacuum gun
addedGameplay changesInteractive world content can now be used by pointing it with the mouse as well
changedGameplay changesUsing a yellow/gold border color for interactive elements
changedGameplay changesUnified the maximum range for all the actions
changedGameplay changesOptimized the fluid mechanics to prevent tiny amounts from flowing forever
fixedGameplay changesFixed wrong ores rotation on other faces of the planet

Astral Divide changes

addedFluids can now be looted directly using the vacuum gun
addedInteractive world content can now be used by pointing it with the mouse as well
changedUsing a yellow/gold border color for interactive elements
changedUnified the maximum range for all the actions
changedOptimized the fluid mechanics to prevent tiny amounts from flowing forever

Gameplay changes

  • Fluids can now be looted directly using the vacuum gun

  • Interactive world content can now be used by pointing it with the mouse as well

  • Using a yellow/gold border color for interactive elements

  • Unified the maximum range for all the actions

  • Optimized the fluid mechanics to prevent tiny amounts from flowing forever

  • Fixed wrong ores rotation on other faces of the planet

UI changes

  • Removed unused organic waste from the tech tree

  • Renamed the "Rotate player" control to "Switch gravity"

  • Now hiding the arrow buttons for unavailable settings

Bugfixes

  • Fixed building and digging progress bars disappearing when moving the cursor

  • Fixed registering clicks outside of the scrollable area in the settings

  • Fixed plants not displayed from a long distance

  • Fixed wrong gravity when the bounds of a world does not include the origin

  • Fixed memory leak happening after removing a world/ship

  • Fixed the game crashing when used with a secondary monitor on a Steam Deck

(version 0367567f)

Source

Steam News / 7 March 2024

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