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Steam News28 December 20232y ago

World physics update

Gameplay changes Implemented scalable collisions between planets and ships Entities (items and player) now fully collides and interacts (including gravity) with all planets and ships around it, rather than being a backg

Full notes

Full Astral Divide update

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What changed

11 fixes1 addition8 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Performance
  • Fixes
changedGameplay changesImplemented scalable collisions between planets and ships
changedGameplay changesEntities (items and player) now fully collides and interacts (including gravity) with all planets and ships around it, rather than being a background decoration and needing to "switch" to it.
addedGameplay changesSounds can now fully be heard from planets and ships nearby
changedGameplay changesDropped items does not automatically stack anymore
changedGameplay changesMade it so changing the primary action button in the settings does not affect the UI
changedGameplay changesSlightly improved the behaviour of the vacuum gun when throwing items

Gameplay changes

  • Implemented scalable collisions between planets and ships

  • Entities (items and player) now fully collides and interacts (including gravity) with all planets and ships around it, rather than being a background decoration and needing to "switch" to it.

  • Sounds can now fully be heard from planets and ships nearby

  • Dropped items does not automatically stack anymore

  • Made it so changing the primary action button in the settings does not affect the UI

  • Slightly improved the behaviour of the vacuum gun when throwing items

Performance

  • Reduced overall memory consumption by about 60~70%

  • Improved performance of dropped items when there is a large number of it

Bug fixes

  • Fixed memory leaks happening when reloading saves without restarting the game

  • Fixed rare crash when quitting the game and many others related to audio processing and multi threading

  • Fixed crash when docking to a planet

  • Fixed crash when getting out of a ship and colliding with a planet during the same frame

  • Fixed game crashing when using keyboard buttons unknown to GLFW

  • Fixed memory leak related to displaying fruits in the inventory

  • Fixed many tiles that did not drop anything

  • Fixed many tiles that did not have build/dig sounds

  • Fixed another crash happening when the player is exactly at position 0,0, because there is no gravity

  • Fixed some tiles that could be instantly researched

  • (partially) Fixed camera stuttering when jumping between worlds and ships

Misc

  • Changed the architecture of the physics engine

  • Many other codebase refactorings

(Version 33fb4747)

Source

Steam News / 28 December 2023

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