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Latest AI.VI updates
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- AI.VI
AI.VI: 20% Off in the Steam Summer Sale!
AI.VI is 20% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection. https://store.steampowered.com/app/2892380/
Store2 changesGameplay - AI.VI
Hotfix 1.0.7
Hello cowbots! Hotfix 1.0.7 is here! You'll find all the detailed patch notes below. Balance Missions Reworked the waves in mission 3 and 4. Corrections Misc Fixed a crash caused by enemies receiving movement instructio…
Patch notes4 changesFixGameplay - AI.VI
1 Month Anniversary: What's Next?
Hello cowbots! We cannot believe it's already been a month since the release of AI.VI. It honestly feels like time passed in a week! We’re incredibly happy about the reception the game has received so far. Seeing people…
Event4 changesGameplayBalance - AI.VI
Hotfix 1.0.6
Helllo cowbots! Patch 1.0.6 is here! A couple of important issues were fixed alongside more minor bugs. We contue to better the game day after day, in big part thanks to the involved community - thank you all! You'll fi…
Patch notes6 changesFixUI/audio - AI.VI
Hotfix 1.0.5
Hello cowbots! Here's another small update to fix a couple issues with enemies. Your experience will always be our priority. You'll find the detailed patch note below. Corrections Enemies Enemies more properly go around…
Patch notes4 changesGameplayBalance - AI.VI
Hotfix 1.0.4
Hello cowbots! Today is a smaller update to fix a couple issues linked to the new enemy AI. The 1.0.4 address the navigation issues in a couple levels. You'll find the more detailed patch notes below. Corrections Struct…
Patch notes2 changesGameplay - AI.VI
Hotfix 1.0.3
Hello cowbots! After much labour, and thanks to the feedback from the community, we give you the detailed patched notes to hotfix 1.0.3! The major aspects touched by this update are as follow: Correcting a good number o…
Event43 changesFixGameplay - AI.VI
Hotfix v1.0.2 is Now Live!
Hello cowbots, Dropping our first major hotfix today. The focus here is to address two major issues with the game: The crash that was happening to players in mission 4: Ruins (and occasionally other missions). The Engli…
Patch notes14 changesFixGameplay - AI.VI
Addressing "Fatal Error" Crash in Level 4: The Ruins
It seems some players have experienced crashes when playing the 4th level of the game, The Ruins. It causes a fatal error message to pop up and the game freezes. While we haven't found the exact cause yet, and are worki…
Announcement3 changesFixPerformance - AI.VI
AI.VI IS OUT NOW!
It's finally here! The wait is over. For all of you excited to get play AI.VI you can get it on steam right now! You'll get the experience the wild, whacky, gunslinging world of Sohot and finally put a stop to the attac…
Patch notes3 changesPerformanceBalance - AI.VI
Hey AI.VI! The game releases on…
AI.VI starts the fight March 18! View store page It's finally here! You'll be able to play AI.VI the 18th of March! Thank you to everyone that's been following, and for the newcomers, here's a quick recap of what to fin…
Event4 changesStoreMaps - AI.VI
Devlog #4: The game's enemies & Paris Games Week Recap
Hey everyone, First of all, sorry for the long silence. Our last community post was months ago, we really lost track of time. Development has been moving fast, and while that’s a good problem to have, communication defi…
Patch notes5 changesBalanceMaps - AI.VI
Devlog #3: Upcoming demo
Hey everyone! We're very excited to share some big news with you today! The public demo for AI.VI is ready and will be available for you to try on the 19th of May. We're looking forward to seeing what you think of the g…
Event9 changesStoreBalance - AI.VI
Devlog #2: Weapons and Constructions
Hey everyone! Back for another peak at the game. A big part of our game experience is the mixing of the Tower Defence genre and FPS gameplay. It's not strictly new, but it's definitely something we haven't seen much, an…
Store7 changesPerformanceGameplay - AI.VI
Devlog #1: Art and Gameplay
Hey everyone! We have been working hard at creating the best game possible for everyone. We're not great at posting and apologise for taking so long, but are glad to finally have a rhythm that'll let us share game progr…
Patch notes6 changesGameplayPerformance



