In this update5
Full notes
Full AI.VI update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello cowbots!
What changed
2 fixes0 additions1 change1 removal
- Gameplay
- Performance
fixedHotfix 1.0.7 is here!
changedMissionsReworked the waves in mission 3 and 4.
fixedMiscFixed a crash caused by enemies receiving movement instructions after their destruction.
removedEnemiesEnemies no longer stay stuck in their spawning area.
AI.VI changes
fixedHotfix 1.0.7 is here!
changedReworked the waves in mission 3 and 4.
fixedFixed a crash caused by enemies receiving movement instructions after their destruction.
removedEnemies no longer stay stuck in their spawning area.
Hotfix 1.0.7 is here!
You'll find all the detailed patch notes below.
Balance
Missions
Reworked the waves in mission 3 and 4.
Corrections
Misc
Fixed a crash caused by enemies receiving movement instructions after their destruction.
Enemies
Enemies no longer stay stuck in their spawning area.
Drones fall faster when stunned and explode when touching the ground.
Source
Changelog.gg summarizes and formats this update. How we read updates.
