In this update3
Full notes
Full AI.VI update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello cowbots!
What changed
- Gameplay
AI.VI changes
Today is a smaller update to fix a couple issues linked to the new enemy AI. The 1.0.4 address the navigation issues in a couple levels.
You'll find the more detailed patch notes below.
Corrections
Structures
Turret has their correct stats.
Enemies
Enemies no longer get stuck at the start of mission 7.
Ennemies properly pass through the door in mission 11.
Optimisations to avoid enemies getting stuck in mission 10.
Elite Drone properly attacks the objectives.
Source
Changelog.gg summarizes and formats this update. How we read updates.
