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Steam News5 April 20263mo ago

Beta 0.1.0 candidate - Patches 0.0.10 to 0.0.14

Moving towards beta and public playtest! I had to fix 2 critical bugs with mouse control today, so I pushed to the dev branch all the latest changes 0.0.10 to 0.0.14.

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What changed

0 fixes0 additions1 change0 removals
  • Compatibility
changedMoving towards beta and public playtest! I had to fix 2 critical bugs with mouse control today, so I pushed to the dev branch all the latest changes 0.0.10 to 0.0.14.

Ad Iterum changes

changedMoving towards beta and public playtest! I had to fix 2 critical bugs with mouse control today, so I pushed to the dev branch all the latest changes 0.0.10 to 0.0.14.

Moving towards beta and public playtest! I had to fix 2 critical bugs with mouse control today, so I pushed to the dev branch all the latest changes 0.0.10 to 0.0.14.

This is currently playable through private access, join Discord if you want to give it a go before opening the public playtests!

Changelog:

# Beta 0.1.0 candidate - Alpha 0.0.14 - Latest build: 2026-04-05 - Fix: Bug where multiple turns will pass when attacking an enemy using mouse controls - Fix: Bug where player would not be on their turn after an exploder enemy would explode, using mouse controls # Beta 0.1.0 candidate - Alpha 0.0.13 - Latest build: 2026-04-05 - New: Game economy. Spice trader NPC, shop database, and dynamic trader UI - New: Equipment durability. Weapons and armor degrade with use and can break - New: Repair NPC. Pay spice to restore damaged equipment - New: Cure meat mechanic. Preserve meat before it spoils - New: Boss encounter drops loot on kill - New: Game over screen revamp. Shows killer details, discovery progress, and retry seed button - New: Spice resource shown in HUD when picked up - Improvement: HP bar color thresholds - Improvement: Memories persist across runs by default - Improvement: Discovery percentages shown in memories - Improvement: Equipment colored when low durability - Improvement: Mutagens status UI reordered for clarity - Improvement: Game over screen tracks detailed run stats (turns, items, depth, kill details) - Improvement: Gamepad scrolling on game over screen and stick control polish - Improvement: Boss entrance is now bumpable to enter - Improvement: Demo end terminal is now bumpable to interact - Fix: Fire no longer persists on water tiles - Fix: Camera zoom disabled during UI scrolling to prevent scroll wheel conflicts # Alpha 0.0.12 - Latest build: 2026-04-03 - Improvement: General stabilization - Improvement: General UI improvements - Improvement: Memories tab show completion % - Fix: Hold-press to move in gamepad should work correctly, no delays in between ticks - New: More memories - New: See lifetime stats in "Monument of the fallen" - New: Adventure mode, with saving checkpoints and no full permadeath. # Alpha 0.0.11 - Latest build: 2026-04-01 - Improvement: Main menu UI fixes - Improvement: Adjust default FX volume - New: Numpad support - New: Ambush message is shown when ambushed - New: Mutation message is shown when mutated from meat consumption - New: Setting. Automatically eat when hungry - New: +25 armor items - New: +4 enemies - New: Minimap - New: Dodge mechanics have been implemented. Dodge changes when wearing light vs heavy armors - New: Heavy armor in mud makes you slow. In deep water might make you drown - New: Enemies show HP bar when engaged in combat - New: +2 soundtracks - New: More sounds here and there

Source

Steam News / 5 April 2026

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