Update history
Latest Ziggurat updates
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- Ziggurat
Update #17: Final touches prior to release!
This is the final update before release (except maybe some minor bugs or fixes we may do tomorrow). It mostly features usability improvements and minor balance changes, as well as new hand / wand models for each charact…
- Ziggurat
Update #16: Balancing and bugfixes
Minor update featuring some balance adjustments and minor bugfixes. Also, Hungarian language has been added. Fixed checkbox telling on what difficulty you've won the game with each character being shown when the charact…
- Ziggurat
Update #15: New boss and wands!
This update includes a new Level 1 boss, and some minor bugfixes and improvements. New Level 1 Boss: King Blob (name's not necessarily final). It'll probably need a bit more balancing, it's probably easier than the othe…
- Ziggurat
Update #14: Alternate fire, bugfixes and improved performance!
New update, sooner than usual! * NOTE * You'll probably have to rebind or revert the Zoom key, otherwise it will share the same action as the secondary fire. All weapons have now a secondary fire mode (Right click by de…
- Ziggurat
Update #14: Alternate fire, bugfixes and improved performance!
New update, sooner than usual! * NOTE * You'll probably have to rebind or revert the Zoom key, otherwise it will share the same action as the secondary fire. All weapons have now a secondary fire mode (Right click by de…
- Ziggurat
Update #13: Lots of new content, balancing and bugfixes!
New update! This one features lots of improvements and new content. Two new enemies: Slime and Green Slime 7 new weapons. Most of them are still in the works and haven't been properly balanced. Feel free to comment on t…
- Ziggurat
Update #13: Lots of new content, balancing and bugfixes!
New update! This one features lots of improvements and new content. Two new enemies: Slime and Green Slime 7 new weapons. Most of them are still in the works and haven't been properly balanced. Feel free to comment on t…
- Ziggurat
Update #12: Minor bugfixes
A really small update with minor bugfixes to some issues found in the previous one: Fixed Save & Quit not properly storing the current level. Reduced a bit the chances of bad effects in shrines.
- Ziggurat
Update #12: Minor bugfixes
A really small update with minor bugfixes to some issues found in the previous one: Fixed Save & Quit not properly storing the current level. Reduced a bit the chances of bad effects in shrines.
- Ziggurat
Update #11: New enemy, balancing, bugfixes!
New update! It features the following changes: New high level enemy: Bone summoner, very dangerous. Probably too dangerous right now, be warned! Added a hint when you approach a shrine so you know what's going to happen…
- Ziggurat
Update #11: New enemy, balancing, bugfixes!
New update! It features the following changes: New high level enemy: Bone summoner, very dangerous. Probably too dangerous right now, be warned! Added a hint when you approach a shrine so you know what's going to happen…
- Ziggurat
Update #9: Bugfixes & minor balance changes
This update fixes most issues found in the release from yesterday Fixed "Out of breath" & "Adrenaline rush" room modifier texts being mixed up. Fixed "Red/Blue/Green crystal" room modifier effect not working properly Fi…
- Ziggurat
Update #9: Bugfixes & minor balance changes
This update fixes most issues found in the release from yesterday Fixed "Out of breath" & "Adrenaline rush" room modifier texts being mixed up. Fixed "Red/Blue/Green crystal" room modifier effect not working properly Fi…
- Ziggurat
Update #8: New enemies, Combat modifiers, new rooms, bugfixes!
This update brings new Skeleton enemies, one of them with a Shield that protects him as he approaches you. And the new fight modifiers will spice things up. 3 New enemies: Skeleton, Red Skeleton and Shielded Skeleton .…
- Ziggurat
Update #8: New enemies, Combat modifiers, new rooms, bugfixes!
This update brings new Skeleton enemies, one of them with a Shield that protects him as he approaches you. And the new fight modifiers will spice things up. 3 New enemies: Skeleton, Red Skeleton and Shielded Skeleton .…
- Ziggurat
Update #7: New Game+, Easy mode, new weapons!
New update with lots of changes! Added Easy mode. It increases drop effectiveness and reduces the number of enemies on most encounters. Added New Game+, unlockable for each character. This mode has 6 levels and is way m…

