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- Wo Bist Du?
Dev Log #13 — Steam Review Passed
When I submitted the build for review last Sunday, I was still completely calm. But with every passing day, the tension grew: Did I do something wrong? Did I forget to submit something? Did I actually read every Steam g…
Announcement2 changesCompatibilityGameplay - Wo Bist Du?
Dev Log #12 — Steam Review
Screenshots, trailer, artwork, descriptions, app icon, and of course the game build itself. Everything's finished. Now Steam gets to check whether it all meets their guidelines. I'm genuinely nervous, checking my inbox…
Announcement4 changesMapsUI/audio - Wo Bist Du?
Dev Log #11 — Unskippable
Imagine watching your favorite game on Twitch. Suddenly a two minutes, unskippable ad hits and you miss the most important scene in the game. That's about as annoying as clicking into a dialogue in-game and realizing, "…
Announcement1 changeGameplay - Wo Bist Du?
Dev Log #10 — A Faith Story
In the end, that's almost how it went. Just not because I planned it that way. The original plan looked like this: Three weeks before completion, I make the plan with my buddy from the Netherlands. I put together the sc…
Announcement2 changesUI/audioGameplay - Wo Bist Du?
Trailer Out Now!
I appreciate any kind of feedback :)
Announcement - Wo Bist Du?
Dev Log #9 - The Door Bug
What a nasty bug. When the first playtester ran into it, I was still like: "Ah, I'll just nudge the trigger a bit and it'll be fine." Then came the second bug report. The third. Okay — I have a real problem here. It all…
Announcement6 changesFixMaps - Wo Bist Du?
Dev Log #8 - Sound Effect Update
There are still some placeholders in my game Where Are You?. So a buddy of mine and I went through folder after folder of sound libraries with me. The goal: replace the placeholder sounds for player and enemy actions. N…
Announcement4 changesUI/audio - Wo Bist Du?
Dev Log #7 - The Trailer
I thought making a trailer would take about two day. Well. I was very wrong. Look here :) Day 1: Okay, what are other games doing? Day 3: Despair. How am I supposed to pull this off. I don't have an animation team. Day…
Announcement1 changeUI/audio - Wo Bist Du?
Dev Log #6 - Rest Day
Why didn't a dev log go up yesterday? That question came from a few of you, and I'm happy to answer it. First a bit of theory, then the practical part further down. The principle of work and rest has existed since God c…
Announcement2 changesFixPerformance - Wo Bist Du?
Dev Log 5# - Spicing up combat
Yeah, my testers were right. The fights had no crunch to it. To be honest, they were even a bit boring at times. Landed attacks caused no feedback. Not for the player, not for the enemy. If I wanted to just stand around…
Announcement2 changesGameplay - Wo Bist Du?
Dev Log 4# - Just a tiny graphics update
Yesterday at 11:00 PM I just wanted to quickly swap out the recipe graphics in the book.... Two hours later. Here's how it should have gone: Open the book page's file Link the new image New image shows up => Time needed…
Announcement4 changesGameplayUI/audio - Wo Bist Du?
Dev Log #3
It's August 4, 2026. So almost exactly 31 days from now. You'd think picking a date should be simple, right? Open the calendar, close your eyes, and point with your finger... Unfortunately, reality looks a bit different…
Event2 changesUI/audio - Wo Bist Du?
Dev Log #2
To build the tile maps for Where Are You?, I use Tiled. Tiled is a free editor. My graphic designer: "Jannik, you did think about the fact that flying creatures always flap their wings, right?" Me: "Yeah." Her: "Even wh…
Announcement3 changesMapsGameplay - Wo Bist Du?
Dev Log #1
The final playtest was supposed to start on 07/01. Last night at 11:55 PM, the build finally went live on Steam. I was so tired, but it was worth it. My graphic designer had just finished two new skills shortly before.…
Announcement1 changeGameplay - Wo Bist Du?
Development Update – Visual Progress & Final Chapter Overhaul
Where Are You @ Faith & Pixels Podcast I've been invited to the Faith & Pixels Podcast. We had a really good time and the episode is a blast! Listen to it now: Faith & Pixels Podcast with Where Are You? (German only - s…
Patch notes2 changesGameplay - Wo Bist Du?
Development Update: Progress in 2025
Where Are You? – Development Update: 2025 Progress 2025 is almost over, and Wo Bist Du? is doing well! As usual, the last 20% of development seem to take 80% of the time. I really hoped this rule would make an exception…
Patch notes11 changesGameplayUI/audio






