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Steam News20 March 20264mo ago

Development Update – Visual Progress & Final Chapter Overhaul

Where Are You @ Faith & Pixels Podcast I've been invited to the Faith & Pixels Podcast. We had a really good time and the episode is a blast! Listen to it now: Faith & Pixels Podcast with Where Are You?

In this update5

Full notes

Full Wo Bist Du? update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
addedTile assets completionAll tile assets are not complete! This means the visual foundation of the game is fully in place, and every area now has its final look.
changedChapter fourAlong with that, the last chapter has been fully overhauled. It was important to me that this part of the game feels consistent with everything that comes before it—both visually and in terms of level design. The updated version is now in line with the overall direction of the game.

Wo Bist Du? changes

addedAll tile assets are not complete! This means the visual foundation of the game is fully in place, and every area now has its final look.
changedAlong with that, the last chapter has been fully overhauled. It was important to me that this part of the game feels consistent with everything that comes before it—both visually and in terms of level design. The updated version is now in line with the overall direction of the game.

Where Are You @ Faith & Pixels Podcast

I've been invited to the Faith & Pixels Podcast. We had a really good time and the episode is a blast!

Listen to it now: Faith & Pixels Podcast with Where Are You? (German only - sorry)

Tile assets completion

All tile assets are not complete! This means the visual foundation of the game is fully in place, and every area now has its final look.

Chapter four

Along with that, the last chapter has been fully overhauled. It was important to me that this part of the game feels consistent with everything that comes before it—both visually and in terms of level design. The updated version is now in line with the overall direction of the game.

Character assets initial version

In addition, an initial version of every character is pixeled. These are not final yet. Animations and polish are still missing, but having all characters as pixel art already is a big step forward and helps a lot with the completion of the development process.

Next steps

With these pieces in place, the focus is now shifting more and more towards polishing, balancing, and playtesting.

Thanks for following the development and supporting the project. More updates soon.

Source

Steam News / 20 March 2026

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