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- Wo Bist Du?
V 1.0.2 - Hotfix
Bugfixes Fixed a bug where the language change would not work any more
Announcement1 changeFixUI/audio - Wo Bist Du?
V 1.0.1
Bugfixes Fixed several incorrect speaker names in Chapter 1 Fixed an issue where the "Homework" quest would end too early Fixed incorrect item descriptions for cloth pieces Fixed a bug where an outdated quest was shown…
Announcement6 changesFix - Wo Bist Du?
Dev Log #27 — Done!
What else is there to say? Have fun playing! I can't wait to read your review.
Announcement - Wo Bist Du?
Dev Log #26 — Two Days Before Release
1,460 days after I first had the idea for Where Are You?, it's finally done. And in two days, on August 4th, 2026, it releases. I feel tired, exhausted, and genuinely nervous as this is my first release, after all. It's…
Announcement - Wo Bist Du?
Dev Log #25 — Gamescom
Where Are You? releases this Tuesday. Less than three weeks later, Gamescom 2026 is happening in Cologne. Yes, I'll be there with Where Are You? — just not with my own booth. Instead, I'll have a cool shirt and a stack…
Announcement1 changeBalance - Wo Bist Du?
Dev Log #24 — Nostalgia
Pokémon Red was my first game on the Game Boy. I loved it, and played through it more than ten times. That tiny screen, that clean, simple graphic style... and even though there wasn't much visual flair, the world still…
Announcement - Wo Bist Du?
Dev Log #23 — The Origin
In Where Are You?, Alice finds the one who can truly help her: The son of God, Jesus Christ. That's not just a plot point I came up with. It comes from something much deeper. Every person has a hole in their heart. We t…
Announcement - Wo Bist Du?
Dev Log #22 — How Where Are You? Began
The game company I used to work for had gone bankrupt. I had nothing lined up. So, in the middle of the night, four years ago, I went for a walk in the park to pray. I knew that if anyone could help me now, it was the G…
Announcement1 changeGameplay - Wo Bist Du?
Dev Log #21 — The First Curators...
Even when you take a day off, the world doesn't stop turning. Just as the God of the Bible promises, he keeps working. So I open my email inbox and see a request. Turns out, a curator actually wants to check out Where A…
Announcement1 changeGameplay - Wo Bist Du?
Dev Log #20 — First Release Candidate Is Here
9 days left until release. My brain is fried. Six hours ago, a buddy of mine wrote: "I'll sit down and take another pass at the English translation." Four hours ago, I quickly built him a version with my changes. Two ho…
Announcement - Wo Bist Du?
Dev Log #19 — Looking for Streamers!
Today's dev log is a bit different than usual. Normally I show you what I'm working on. Today I need your help instead. Naturally, I want as many gamers as possible to hear about (and play) Where Are You? playtrough str…
Announcement - Wo Bist Du?
Dev Log #18 — The Challenge
11 days left until release. It'd be nice if everything were already finished. Unfortunately, it isn't. To keep from losing track, every day has to be carefully planned. Let me pull back the curtain a bit. On four days,…
Announcement1 changeGameplay - Wo Bist Du?
Dev Log #17 — Did That Character Seriously Just Say That?!
The characters in Where Are You? are supposed to always say the same thing. And they do. But every so often, I forget who says what. So they end up surprising me anyway. For example: up until now, the pilot in Chapter 1…
Announcement2 changesGameplay - Wo Bist Du?
Dev Log #16 — The Ghost Bucket
During my last playthrough, I just tried interacting with everything. Justthe way any normal player would. And in doing so, I found an interaction option that really shouldn't have existed at all. Take a look: Do you se…
Announcement2 changesFixGameplay - Wo Bist Du?
Dev Log #15 — When I Play My Own Game
I like my game. If I didn't, I wouldn't be putting it up for sale. A lot has happened over the last seven years, so I'm breaking this post down by development phase. Phase one — New features: It was so cool getting a ne…
Event4 changesGameplay - Wo Bist Du?
Dev Log #14 — Alice Is...
How, what, and why, you'll find out in Where Are You? Is it on your wishlist yet? Blind. But she still has to find her way somehow. Alongside the canyon walls, Alice has three things to rely on: Sonar, memory fragments,…
Announcement





