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Steam News23 June 20251y ago

The Bioluminescence Update

Hi Wildarians! In this new Update we finally got FULL CONTROLLER SUPPORT!!! New fancy Pixel Perfect Lighting and Water Shaders and 7 New Beautiful Pets with new abilities.

Full notes

Full Wildaria update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes24 additions12 changes1 removal
  • Compatibility
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
  • Balance
addedIn this new Update we finally got FULL CONTROLLER SUPPORT!!!
addedNew fancy Pixel Perfect Lighting and Water Shaders and 7 New Beautiful Pets with new abilities.
addedHere is the full changelog in for this new update:
addedAdded Capybara pet
addedAdded moon jelly
addedAdded hummingbird

Wildaria changes

addedIn this new Update we finally got FULL CONTROLLER SUPPORT!!!
addedNew fancy Pixel Perfect Lighting and Water Shaders and 7 New Beautiful Pets with new abilities.
addedHere is the full changelog in for this new update:
addedAdded Capybara pet
addedAdded moon jelly

Hi Wildarians!

In this new Update we finally got FULL CONTROLLER SUPPORT!!!

New fancy Pixel Perfect Lighting and Water Shaders and 7 New Beautiful Pets with new abilities.

I hope you enjoy your adventuring, feel free to join us in Discord to leave feedback and bug reports.

Happy Adventuring,

Spacefudge (RJ)

Here is the full changelog in for this new update:

  • Added Capybara pet

  • Added moon jelly

  • Added hummingbird

  • Adjusted Tame Minigame time scaling and difficulty curves

  • fixed lasso bug preventing attacking

  • fixed defense stat not applying to dmg numbers

  • Added Bat

  • Added Snail Sprite Sheets

  • Added Dung Beetle

  • Implemented a system to teleport the gamepad cursor to Unity Navigation UI Elements

  • Implemented panel switching with the new navigation system

  • Got Full controller support working

  • added scroll support for scroll rect with controller navigation

  • Implemented better player facing controls for dodging and attacking with gamepad

  • Move Dev console position in main menu as to not block the wishlist button

  • Added Sand Cat

  • Added Coupari (scottish fold)

  • Created new Dynamic Pixel Lights with - world space pixel matching, dithering, falloff bands, and object following

  • Added Shimmer distance/Speed, and dither depth/scale to new pixel lights

  • Fixed missing wisdom spore

  • fixed pet taming lvl scaling

  • Added a new Interactive Object System that allows players to interact with inadamant objects and get a dialogie box

  • Implemented Controller navigation for the Inventory

  • Created a new Gamepad keyboard in the UI so controller players can input their player/world names

  • Removed cardinal direction fallback for gamepad attack cursor

  • Created new water edge shader that pulses vertically at the waters edge

  • added a new click sprite for the gamepad mouse

  • added support for toggles/checkmarks with gamepad

  • improved the gamepad cursor in game by adding a different dead zone for the attack cursor vs the player movement so you can move the aiming without moving the player explicitly

  • Improved the player in water effects/ripple with a mask

  • Gave Lord and champions more offset on their name plates. Tried to fixed some double clicking issues with mouse and gamepad

  • Created new Gourd scenery plant that grows with the new plant manager when hit with a water spell or attack.

  • Added new indoor music

  • Fixed some dark pixels on floor tiles

  • added strokes to falling leaf particles and made them better sized

  • Made multiple scripts singletons to help performance

  • Fixed Lasso Breaking on Dash

  • Updated Name plates to not have difficulty color on text, but to have a new aggro vs friendly icon and colors based on difficulty

  • Fixed Round Plate Bugs in Arena

  • allow picking up coins when inventory full

  • debugged conflicting input system vs xbox gamepad

  • Started working on preventing dodging controller close menu

  • Fixed Inventory <> Chest Bug!

  • Created John Wilnasium

  • created carrot sword

  • Fixed Chest Item Breaking

  • Prevent hover panel when ui is open

  • fixed exit menu not closing when closing whole master panel

  • Fixed Enemy Health Manager Issues

  • Fixed Sleep Point bugs and changed the frequency of healing

  • Fixed the Map marker placer for slayer quests

  • made dungeons actually spawn

  • Changed Default screen mode to Max Windowed

  • Fixed Punchbox firing when using a weapon

  • sent pet level up and health to the item holder

  • Fixed Boss Health bar

Source

Steam News / 23 June 2025

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