Full notes
Full Urban Strife update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
Urban Strife changes
Audio & Voiceovers
VO Cleanup: Normalized and polished voiceovers for Benny and Lucy, significantly reducing microphone artifacts and background noise.
- Recruit ReactionsAdded unique voice lines for all recruits when befriending Barons . Reactions now vary based on the recruit’s faction and personality.
Combat & AI
Initiative Balancing: AI Action Points are now capped at 12 during bonus initiative turns - this will give them the possibility to attack, but not overpower the player.
- Stealth & AmbushesWhile a full stealth perk rework is in development, we’ve adjusted the Initiative Ambush logic. Players are now significantly less likely to be penalized with an ambush if the team is crouched and in cover . Standing or running remains high-risk.
Weapon Rebalancing
Shotgun Tuning: Rebalanced the Win1200 and Moss500 to better align with their respective tiers and market costs.
Updated Ammo Capacity, AP Costs, and Durability across all variants of these models.
Source
Changelog.gg summarizes and formats this update. How we read updates.
