Update log
Full Urban Strife update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everyone! We've been hard at work polishing the experience and squashing some reported bugs. This update focuses on improved inventory clarity, expanded world information, and critical stability fixes.
Extracted changes
- Performance
- Workshop
- Store
- Gameplay
- Balance
- Fixes
New Industry Recipe & Crafting Fixes
Gunsmith Workbench Update: You can now craft Silencers at the Gunsmith Workbench (Industry).
- Inventory ClarityRecipes now feature improved right-click names in your inventory that explicitly include the required tool.
Recycling Unclutter: Broken items have now been moved under "Recycle" tab (under the BREAK category),
- Extended OutputsA couple of missing items were added to recycle recipes with a small bonus for those who recycle them just before breaking.
- Recipe FixFixed a bug where the 12G Nails recipe would complete without consuming the necessary items.
Extended World & Faction Info
Expanded Sector Info: The sector pop-up now provides more context! You can now see if a location was previously visited and the difficulty level of the main local faction.
Baron/Faction System: All world locations now have their proper Baron and faction assignments finalized.
Relations Menu Overhaul:
The "Friendly" status is now correctly displayed in the Relations menu and on location cards.
Alliance Logic: After forming an alliance, only the boss of that faction will change to "Allied" status—all other members will maintain their original status.
Combat & Mechanics Improved
- Armor DecayFixed an issue where armor plates and limb armor would not decay correctly upon taking damage.
Action Point Costs: Attaching or detaching items now consumes AP.
Interaction Indicators: Hovering over a closed door while you have no melee weapon equipped will now correctly display a "LOCKED" status.
Bug Fixes & Optimization
Crash Prevention: Implemented safeguards to stop the recurring crash reported during zombie interrupt turns.
- Character PositioningResolved a bug that caused characters to get stuck in an "orphaned" position under specific conditions.
Reduced Download Size: We’ve cleaned up the game files by removing several obsolete, test, and temporary maps.
- Lily's New BedFixed Lily's location in Old Port. She can finally sleep on her intended mattress.
Source
