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- Triarchy
Triarchy - Seafood Playtest
This weekend we're adding in some big new systems, even though they're still very early. Our vision is much larger than what's available right now. But we'd prefer to get them in your hands now, so we can start getting…
Patch notes24 changesFixGameplay - Triarchy
Triarchy - Bases and Big Teams Playtest
This weekend we're experimenting with an increase to the player cap. This playtest will be open for approximately two days. Already in the playtest? Invite your friends to play with you! Wishlist & Follow Triarchy to ke…
Store27 changesFixGameplay - Triarchy
Experimenting with Higher Player Counts
What should Triarchy’s co-op player cap be? We started by aiming to support 1 to 3 players. This already meant quite a lot of work, especially with game balance - Triarchy is quite different playing solo than playing in…
Patch notes6 changes1 numericBalance - Triarchy
Triarchy - Big Fat Playtest
This weekend brings a playtest with a focus on testing more of the bosses, enemies, weapons and armor in the game. This playtest will be open for approximately two days. Already in the playtest? Invite your friends to p…
Store24 changesFixBalance - Triarchy
Triarchy - The Big Fat Playtest is Imminent!
Triarchy has reached 50,000 wishlists! Thanks so much for your support, and we particularly appreciate all the great feedback you've been sending in. The Big Fat Playtest - our 4th Steam Playtest is coming up soon, and…
Store7 changesGameplayBalance - Triarchy
Triarchy - Puzzles & Flux Crafting: Weekend Playtest & Game Update
This weekend we're testing a variety of new systems, and changes based on feedback from our earlier playtests. A big thank you to everybody who provided feedback for us, it's been really helpful to see what you love, an…
Store20 changesFixGameplay - Triarchy
Triarchy - Nightfall & Nails: Weekend Playtest & Game Update
Ahoy, captain! This weekend's playtest is focused on making the game feel more guided and rewarding without losing your sense of discovery. You’ll find a new quest feature helping provide more reasons to explore, all ne…
Store24 changesFixWorkshop - Triarchy
The Fungalblade
In the sacred groves, the Fungalblade Clan raises architecture to mirror unseen ideals, their structures precise echoes of a higher, unknowable order. This gate marks the boundary of the real and a sacred mushroom grove…
Announcement - Triarchy
Triarchy - Multiplayer Stress Test Begins!
Welcome aboard! We're kicking off our first playtest session with a 48-hour multiplayer stress test. Our goal is to get as many of you sailing together as possible and see what breaks. Bonus Challenge: Can you find Luci…
Event6 changesBalancePerformance - Triarchy
Gribbles
Savage and scrappy, the Gribbles have established a foothold on a handful of islands. Always be cautious around Gribbles, for where there's one, there's bound to be more… A Gribble stronghold is built with chaotic tower…
Announcement - Triarchy
Introducing TRIARCHY — Sail. Hunt. Survive. Together.
Introducing TRIARCHY — Sail. Hunt. Survive. Together. Welcome aboard! Today we're announcing Triarchy, our open-world co-op action adventure for 1–3 players set across a drowned archipelago. Sail your ship, explore isla…
Patch notes1 changeGameplay





