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- Those Left Behind
A quick update on the development of the game
Hello, Just wanted to give a quick update. Though the development of this game has been on hold for a couple of months, making it better is still on my mind. I've been reading The Art of Game Design by Jesse Schell. It'…
Announcement1 changeGameplay - Those Left Behind
v1.0.45 Minimap and Instant Healing!
v1.0.45 Gameplay 1. allow players to consume "medicine" to recover health (previously the only way to recover health was over time) 2. modify run/sprint mechanic (a sprinting character will switch to run if the player s…
Announcement3 changesBalanceUI/audio - Those Left Behind
v1.0.44
Balance 1. extend the reach of all melee weapons (this time by increasing the radius of the sphere trace by more than 100%) 2. remove walking from the game
Announcement1 changeBalance - Those Left Behind
v1.043
Fix 1. fix critical bug with possible item duplication when using trading window 2. fix bug with new survivor skin not properly loading 3. fix some rooted-in-place zombies in the 'downtown' level
Store1 change - Those Left Behind
v1.0.42
UI 1. add "current durability / max durability" to item descriptions for melee weapons 2. add various minor UI improvements to better convey important information Balance 1. increase cost of all community-perk upgrades…
Store2 changesBalance - Those Left Behind
v1.041
Gameplay 1. remove fuel requirement for lighting lanterns and fire-barrels 2. make damage dealing vary (e.g. a rifle deals between 30 and 40 damage) Balance 1. modify damage and durabilities dealt by certain weapons Fix…
Patch notes2 changesBalance - Those Left Behind
v1.0.40 More Zombies!
More zombies have been added, and they are a bit easier to kill. In addition to changes listed below, there have been many tweaks and little fixes to improve the game. v1.0.40 UI 1. add quality of life improvements to h…
Store4 changesGameplayBalance - Those Left Behind
v1.0.39 Better Flashlight (again), Melee Attack without Aiming, Gun Recoil
GAMEPLAY AND BALANCE 1. remove aiming requirement for attacking with fists & melee weapons (players don't have to hold RMB to melee) 2. increase size of flashlight-illuminated-space in front of the player 3. make rifles…
Patch notes2 changesBalance - Those Left Behind
v1.0.38 Redesign of Combat UI, Mobility Controls, Weapon Selection Controls
v1.0.38 UI 1. re-design combat hud reorder elements of hud add SurvivorSense meter show thumbnail of equipped weapons (instead of generic representations of slot) show shows ammo counts of guns and durability of melee w…
Store8 changesUI/audioGameplay - Those Left Behind
v1.0.37 Health Bars!
Changes in this Update add health bars for enemies health bars are turned on by default, but can be turned off in the options menu health bars only appear if an enemy has seen you increase visibility of the flashlight f…
Patch notes4 changesBalanceUI/audio - Those Left Behind
v1.0.37 Health Bars
v1.0.37 Other 1. add health bars for enemies health bars are turned on by default health bars only appear if an enemy has seen you 2. increase visibility of the flashlight further increase light visibility in front of p…
Announcement2 changesBalanceUI/audio - Those Left Behind
Hello Steam Scream 2023!
Enjoy a steep discount for Those Left Behind. Steam Scream: The Revenge runs from October 26th to November 2nd, 10am PT
Announcement - Those Left Behind
v1.0.36
v1.0.36 Fix 1. fix bug where players can unblock doors-jammed-with-pipe from both side 2. fix bug preventing the load game menu from displaying total time played Balance 1. reduce hard difficulty's melee-weapon-breakdow…
Announcement1 changeBalance - Those Left Behind
v1.0.35 - Free Survivor Sense and less difficult combat for easy mode
v1.0.35 Balance 1. make survivor sense level 1 default (players can use survivor sense from the beginning) 2. make the distance at which zombies start attacking dependent on game difficulty (e.g. on easy difficulty, the…
Announcement1 changeBalance - Those Left Behind
v1.0.34 General Fixes
v1.0.34 Fix 1. fix bug where all doors of level would be highlighted when loading a previously visited level 2. remove highlights from walls in tutorial level 3. make highlighted pipe appear from both sides of the "jamm…
Announcement1 changeUI/audio - Those Left Behind
Price Reduction
Dear Readers, I'm reducing the price of the game by about 64%. Why the steep reduction in price? Unfortunately, the game has not sold well. Thanks to all those who purchased the game at the original price. I made this g…
Announcement1 changeBalance



