What changed
1 fix1 addition1 change0 removals
changedGameplay 1. allow players to consume "medicine" to recover health (previously the only way to recover health was over time) 2. modify run/sprint mechanic (a sprinting character will switch to run if the player stops moving) 3. change default hotkeys for weapons 4. revert to 3rd person perspective as default perspective 5. add hotkeys for scavenging players to directly open the AreaMap (m) and CommunityPerks/Upgrades (U)
addedUI 1. add minimap to combat HUD 2. rearrange combat HUD layout
fixedFix 1. fix bug with immobile and unresponsive-to-sound zombies in downtown level 2. reintroduce and improve zombie mini-stun-upon-hit (a previous version had accidentally removed it from the game)
Those Left Behind changes
changedGameplay 1. allow players to consume "medicine" to recover health (previously the only way to recover health was over time) 2. modify run/sprint mechanic (a sprinting character will switch to run if the player stops moving) 3. change default hotkeys for weapons 4. revert to 3rd person perspective as default perspective 5. add hotkeys for scavenging players to directly open the AreaMap (m) and CommunityPerks/Upgrades (U)
addedUI 1. add minimap to combat HUD 2. rearrange combat HUD layout
fixedFix 1. fix bug with immobile and unresponsive-to-sound zombies in downtown level 2. reintroduce and improve zombie mini-stun-upon-hit (a previous version had accidentally removed it from the game)
v1.0.45
Gameplay 1. allow players to consume "medicine" to recover health (previously the only way to recover health was over time) 2. modify run/sprint mechanic (a sprinting character will switch to run if the player stops moving) 3. change default hotkeys for weapons 4. revert to 3rd person perspective as default perspective 5. add hotkeys for scavenging players to directly open the AreaMap (m) and CommunityPerks/Upgrades (U)
UI 1. add minimap to combat HUD 2. rearrange combat HUD layout
Fix 1. fix bug with immobile and unresponsive-to-sound zombies in downtown level 2. reintroduce and improve zombie mini-stun-upon-hit (a previous version had accidentally removed it from the game)