HomeGamesUpdatesPricingMethodology
Steam News7 October 20232y ago

v1.0.35 - Free Survivor Sense and less difficult combat for easy mode

v1.0.35 Balance 1. make survivor sense level 1 default (players can use survivor sense from the beginning) 2. make the distance at which zombies start attacking dependent on game difficulty (e.g.

Full notes

Full Those Left Behind update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Balance
  • Gameplay
changedBalance 1. make survivor sense level 1 default (players can use survivor sense from the beginning) 2. make the distance at which zombies start attacking dependent on game difficulty (e.g. on easy difficulty, the player must be closer for the zombies to start attacking)
changedOther 1. make interaction mechanic more responsive (i.e. it is easier to interact with things) 2. change camera view pitch main from -45 degrees to -55 degrees (players can "look down more") 3. reduce base scavening music volume by 33% 4. prevent noise particles spawning from player footsteps in 1st person perspective (it looked annoying)

Those Left Behind changes

changedBalance 1. make survivor sense level 1 default (players can use survivor sense from the beginning) 2. make the distance at which zombies start attacking dependent on game difficulty (e.g. on easy difficulty, the player must be closer for the zombies to start attacking)
changedOther 1. make interaction mechanic more responsive (i.e. it is easier to interact with things) 2. change camera view pitch main from -45 degrees to -55 degrees (players can "look down more") 3. reduce base scavening music volume by 33% 4. prevent noise particles spawning from player footsteps in 1st person perspective (it looked annoying)

v1.0.35

Balance 1. make survivor sense level 1 default (players can use survivor sense from the beginning) 2. make the distance at which zombies start attacking dependent on game difficulty (e.g. on easy difficulty, the player must be closer for the zombies to start attacking)

Other 1. make interaction mechanic more responsive (i.e. it is easier to interact with things) 2. change camera view pitch main from -45 degrees to -55 degrees (players can "look down more") 3. reduce base scavening music volume by 33% 4. prevent noise particles spawning from player footsteps in 1st person perspective (it looked annoying)

Source

Steam News / 7 October 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.