What changed
1 fix0 additions1 change1 removal
removedGameplay 1. remove fuel requirement for lighting lanterns and fire-barrels 2. make damage dealing vary (e.g. a rifle deals between 30 and 40 damage)
changedBalance 1. modify damage and durabilities dealt by certain weapons
fixedFix 1. make survivor defense rating appear in the "confirm preparations pop-up" (before it just showed "0") 2. make slot revert to "unselected color" border after clicking on a button of its drop-down menu 3. make survivor turn flashlight off when selecting other survivor 4. set the correct widget for supplies tooltips
Those Left Behind changes
removedGameplay 1. remove fuel requirement for lighting lanterns and fire-barrels 2. make damage dealing vary (e.g. a rifle deals between 30 and 40 damage)
changedBalance 1. modify damage and durabilities dealt by certain weapons
fixedFix 1. make survivor defense rating appear in the "confirm preparations pop-up" (before it just showed "0") 2. make slot revert to "unselected color" border after clicking on a button of its drop-down menu 3. make survivor turn flashlight off when selecting other survivor 4. set the correct widget for supplies tooltips
Gameplay 1. remove fuel requirement for lighting lanterns and fire-barrels 2. make damage dealing vary (e.g. a rifle deals between 30 and 40 damage)
Balance 1. modify damage and durabilities dealt by certain weapons
Fix 1. make survivor defense rating appear in the "confirm preparations pop-up" (before it just showed "0") 2. make slot revert to "unselected color" border after clicking on a button of its drop-down menu 3. make survivor turn flashlight off when selecting other survivor 4. set the correct widget for supplies tooltips