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Steam News22 December 20232y ago

v1.0.38 Redesign of Combat UI, Mobility Controls, Weapon Selection Controls

v1.0.38 UI 1. re-design combat hud reorder elements of hud add SurvivorSense meter show thumbnail of equipped weapons (instead of generic representations of slot) show shows ammo counts of guns and durability of melee w

Full notes

Full Those Left Behind update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions5 changes0 removals
  • UI and audio
  • Gameplay
changedUI 1. re-design combat hud
changedreorder elements of hud
addedadd SurvivorSense meter
changedrender on-screen blood splatters (when player is hit) render first so it doesn't cover other elements of combat hud
addedControls 1. change mobility controls (for walk, run, sprint) AWAY from toggling-mechanic; the new mechanic works like this*:
addedchange weapon selection controls AWAY from toggling-mechanic; the new mechanic works like this*:

Those Left Behind changes

changedUI 1. re-design combat hud
changedreorder elements of hud
addedadd SurvivorSense meter
changedrender on-screen blood splatters (when player is hit) render first so it doesn't cover other elements of combat hud
addedControls 1. change mobility controls (for walk, run, sprint) AWAY from toggling-mechanic; the new mechanic works like this*:

v1.0.38

UI 1. re-design combat hud

  • reorder elements of hud

  • add SurvivorSense meter

  • show thumbnail of equipped weapons (instead of generic representations of slot)

  • show shows ammo counts of guns and durability of melee weapons

  • render on-screen blood splatters (when player is hit) render first so it doesn't cover other elements of combat hud

Controls 1. change mobility controls (for walk, run, sprint) AWAY from toggling-mechanic; the new mechanic works like this*:

  • press "L + Ctrl" to switch to "Walk"

  • press "L + Alt" to switch to "Run"

  • press "L + Shift" to switch to "Sprint"

  1. change weapon selection controls AWAY from toggling-mechanic; the new mechanic works like this*:

  • press 0 to switch to "Fist"

  • press 1 to switch to "Primary"

  • press 2 to switch to "Secondary"

  • press 3 to switch to "Melee"

*Note: These are the default key-bindings. Key bindings may be changed in the Options menu.

FIX 1. make tooltip appear when cursor hovers over any part of the material or supply item icon (before it just appeared when hovering around the edges)

OTHER 1. make tooltips for materials & supplies always appear, regardless of number of nights the player has played

Source

Steam News / 22 December 2023

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