Steam
TheFlagship
Also known as TheFlagship, steam:997090, t
"The Flagship" is a singleplayer third-person space warship roguelike game. From destroyers to battleships, choose your vessel and equip it to face node-based roguelike challenges, each adventure is a different experience. Your ship, equipment, skill level and roguelike ability build will be tested.
Last update
9 Aug 2026
Latest update
Update history
Browse past updates and patch notes for this game.
25 updates
July 2026
- TheFlagShip Devlog #39Hello, everyone. Recently, our development work has focused on enemy ships, crew members, and roguelite buildcrafting. We will begin with the enemy roster. The Rebel faction has received several new ships, along with fu…
- TheFlagShip Devlog #38Attention Captains! Starship Hub broadcasting. The fleet-wide iteration for The Flagship is now deployed, delivering comprehensive upgrades to starship loadouts, deep space events, combat interactions, and the explorati…
June 2026
- TheFlagShip Devlog #37Hi everyone. Recently, we focused on improving combat feedback and controls. The target info panel now shows more key details, including main turret range, height difference, missile info, and Buff status. Off-screen en…
- TheFlagShip Devlog #36Hi everyone! In this round of development, we focused on polishing the experience of a single roguelite run and making it feel more complete. Players can already enter rooms, fight, collect rewards, choose upgrades, and…
May 2026
- TheFlagShip Devlog #35Hello everyone. In this latest development pass, we have been restructuring the four core layers of the roguelite build system. Previously, our rogue build were built mainly around upgrade modules. Players could feel th…
- TheFlagShip Devlog #34Hello everyone. Lately, my primary focus has been updating our boss encounters. I have completely reworked the boss fight of first system with several new mechanics. The boss now features a dedicated top-screen health b…
April 2026
- TheFlagShip Devlog #33Hello everyone. Lately, my primary focus has been updating our boss encounters. I have completely reworked the boss fight of first system with several new mechanics. The boss now features a dedicated top-screen health b…
- TheFlagShip Devlog #32Hi everyone. Lately, my main focus has been pushing forward the upgrade module system. Over the last two weeks, I’ve added close to 50 new modules, bringing our total up to 163. With that baseline in place, a few distin…
March 2026
- TheFlagShip Devlog #31Greetings, everyone. Recently, our primary focus has been directed toward refining the in-mission experience and overall combat balance. First, we have introduced a new in game menu. This menu displays your active loado…
- TheFlagShip Devlog #30Greetings, everyone. My focus recently has been on breaking the monotony of combat and more upgrade modules for better build experience. First, regarding loadouts, we have removed the original “Device” equipment categor…
February 2026
- TheFlagShip Devlog #29Greetings, everyone. Our recent development focus has been on MOD support. Flagship will adopt a limited support strategy by releasing a Unity project as a Mod development environment. Currently, the ability to create a…
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