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- The Lost Hotel
Demo Update #2 (V0.1.2)
I’ve decided not to take part in Steam Next Fest in June just yet – instead, I’ll be updating the demo until the major update arrives, which will be closer to the actual game, and then take part in Steam Next Fest in Oc…
Patch notes8 changesFixGameplay - The Lost Hotel
The Lost Hotel successfully funded on Kickstarter!
I am absolutely blown away. The Kickstarter campaign for The Lost Hotel has officially come to an end, and thanks to the incredible backer support, it reached over 246% of the initial funding goal! 🚀 To everyone who ba…
Patch notes6 changesUI/audioGameplay - The Lost Hotel
Demo Update #1 (V0.1.1)
First of all, a huge thank you to everyone who’s playing the demo, adding the game to their wish list, reporting bugs, and providing feedback. I really appreciate it, and it’s helping bring "The Lost Hotel" to life! Wha…
Store11 changesMapsGameplay - The Lost Hotel
1000 wishlists!
WOW!!! I didn’t expect that. I just checked the numbers, and when I saw that The Lost Hotel had hit 1,000 wishlists, I had to jump up and dance. So this is a thank-you post to everyone who’s wishlisted my game over the…
Patch notes - The Lost Hotel
Alpha Demo Out Now! | The Lost Hotel
Now that I’ve presented a playable demo for the second time at GG Bavaria in Munich (a German gaming convention), I’m finally releasing it online. I’ve tried to incorporate as much feedback as possible so you can enjoy…
Patch notes5 changesGameplayBalance - The Lost Hotel
Alpha-Demo in Review
Hello, everyone! The alpha demo I presented last weekend in Munich is currently being reviewed by Steam. Unfortunately, I don’t know how much longer it will take, but hopefully it will be ready this weekend! I’m sorry f…
Announcement1 changeGameplay - The Lost Hotel
Devlog #5: The Lost Hotel
The best season ever is when it smells like pumpkin spice and gingerbread at the same time. CHANGE MY MIND! I dare you not to.Steam post image And because I love the change of seasons, Halloween and Christmas so much, t…
Event5 changesWorkshopBalance - The Lost Hotel
Devlog #4: The Lost Hotel
What does a spaceship hotel need apart from a reception and rooms for the hotel guests? Yup, a crew to steer and control the spaceship! On the 5th floor of the hotel there are crew quarters, a canteen and of course the…
Security6 changesGameplayPerformance - The Lost Hotel
Devlog #3: The Lost Hotel
An important gameplay mechanic is the dialogue system, which I want to make feel dynamic and natural. This means that when you talk to a character for the first time, you really have to pay attention, because you can't…
Store7 changesGameplay - The Lost Hotel
Devlog #2: The Lost Hotel
Before I bring you up to date on the dialogue system, I would like to briefly inform you that there will be some mechanisms in the game that can be described as mini-games. The Lost Hotel will have a number of features…
Store1 change - The Lost Hotel
Devlog #1: The Lost Hotel
It's about time for another update! Of course, I'm still working passionately on my game so that I can release a small demo this year. But I don't want to promise anything, I want to do it right and not quick & dirty. I…
Announcement4 changesGameplay - The Lost Hotel
Devlog #0: The Lost Hotel
Hello, pixlerin here! I thought it was time for an update. I'm working on The Lost Hotel alongside my normal job as a software developer. It's my big dream to release this game one day and my motivation is huge ːsteamha…
Store5 changesGameplay






