Update history
Latest The Isle updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- The Isle
DevBlog #31
FTessaro - Lead Programmer This month I spent the majority of my time improving new and current systems. As part of that focus, code in general received some significant improvements and cleanup. Diets, Insects & Migrat…
- The Isle
DevBlog #30: Happy Halloween!
FTessaro - Lead Programmer Hey everyone, I spent most of this month continuing the development of the Migration & Diet systems, participating in several long design meetings throughout the month, with even more to come…
- The Isle
DevBlog #29
FTessaro - Lead Programmer It’s been a busy month of finalizing code and running tests with QA. The migration system is functional, only encountering a few bugs that we’ve now fixed, but far more tests are required to k…
- The Isle
Patch 0.9.91.06: Night Vision changes
Hey Islanders, A new patch is now available on the EVRIMA Public Branch, bringing forth a completely new Night Vision system, developed in response to the community feedback regarding our previous iteration of Night V…
- The Isle
DevBlog #28
FTessaro - Lead Programmer Hey everyone, some of this month was spent working on the night vision update, which included a few bug-fixes and some necessary improvements to our anti-cheat capabilities. We're also evaluat…
- The Isle
Update #5.5: Night Vision now released!
Hey Islanders, You won't be stumbling around in the dark anymore. Update 5.5 is now available on the EVRIMA Public Branch, bringing forth our first iteration of the long awaited Night Vision mechanic that was built util…
- The Isle
DevBlog #27
Filipe - Lead Programmer This month I was partially working on the latest improvements for Update 5, which we released on the 7th of July with subsequent hot fixes and server performance tests. Meanwhile, we held a sign…
- The Isle
Update #5 Now Released!
Hey Islanders, Time to harness your creativity & shepherd unruly broods, for the long-awaited Update 5 is finally here. Leave your mark by personalizing your dinosaur with an assortment of new patterns and colors. The i…
- The Isle
DevBlog #26
FTessaro - Lead Programmer It’s been very a busy month overseeing the stress test and fixing bugs. We also upgraded our security and added a variety of quality of life features for the skin system, which were built upon…
- The Isle
DevBlog #25
FTessaro - Lead Programmer Hey everyone, this month I’ve been primarily focused on enhancements, improvements to existing systems and bug fixes as we wrap up the final piece of Update 5 and all of its new systems. The S…
- The Isle
DevBlog #24: #TeamFoszor
dmIV - Programmer I’ve been working on various tasks related to nesting. Hatching works differently for different nests. If the eggs are exposed then you will be able to see your dinosaur hatch from the egg directly, bu…
- The Isle
DevBlog #23
FTessaro - Lead Programmer I spent most of this month developing the Skin System, we tested a wide variety of different designs to find which one was best and then we started to add the swatches that each animal can acc…
- The Isle
EVRIMA Patch 0.8.77.141
Hey Islanders, We've deployed a small hotfix to address a number of issues that were present in the previous version of EVRIMA. You may need to restart Steam if the update does not make itself immediately available for…
- The Isle
EVRIMA Patch 0.8.75.134
Hey Islanders, We're releasing a small patch to address a number of issues that were present in the previous version of EVRIMA, as well as implementing a number of balance & map changes based on the data we gathered fro…
- The Isle
DevBlog #22
Filipe - Lead Programmer Hey everyone, this month I spent the majority of my time on two things. Firstly, a small patch contains an enormous amount of bug fixes. Many of those bugs caused issues to various basic interac…
- The Isle
DevBlog #21
FTessaro - Lead Programmer Upon returning from vacation I was immediately stricken with a sickness, certainly a fun time. At least I managed to rest during our Christmas Break, so now I’m fully reinvigorated and raring…

