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Latest The Isle updates
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- The Isle
Forum Reforms Complete
The Isle's discussion boards are once more available for community use. You'll notice that we've made some extensive cuts to old often rarely utilized subforums and condensed them into a cleaner more user friendly envir…
- The Isle
Forum Overhaul
The Isle's community discussion board will be unavailable for a short but undetermined amount of time as our previously mentioned forum reforms are put into action. These reforms will provide better user friendliness, a…
- The Isle
Patch 0.1.11.3218
New: Started Adding the Foundations of Mod Support. = Mods can be Enabled / Disabled in the 'Mods' Section in the main menu. = We are working on a user friendly unreal engine extension that lets users easily cook and up…
- The Isle
Patch 0.1.11.3189
Fixed: Damage code to handle bleeding / bone breaking wasn't running correctly due to damage class changes. Fixed: Bone breaking chance now scales correctly depending on the body weight of the dinosaur. Added: More deta…
- The Isle
Patch 0.1.11.3176
Fixed some bushes in the spruce and broadleaf grasstypes. Fixed: Baby / Juvi Therzino animation blueprint didn't transition to resting properly. Fixed: Baby Trike having more health at 0.20 growth then at 0.40 growth. F…
- The Isle
Patch 0.1.11.3150
- Fixed: Dinosaurs going through the growth stages had a bug that caused their character state to get corrupted causing all their stats to reset and death. - Fix to Dryo spawn volume (CharacterSpawnVolume4). - Added var…
- The Isle
Patch 0.1.11.3133
- Fixed Austro/Maia thirst being at 0. Fixed Bary Juv HP offsets being reversed. - Juvenile dinosaurs can no longer gain progression points. - Added juvies to plant BP's to eat. - Progression, Nesting and Growth Bug Fix…
- The Isle
Patch 0.1.11.3122
NOTICE: SERVER ADMINS SHOULD RESET THE DATABASE WITH THIS PATCH. - Improved: Growth System & Damage Model http://steamcommunity.com/games/TheIsle/announcements/detail/614011511193959247 - Added Acro and Maia skins. Upda…
- The Isle
Growth System Upgrade & New Damage Model
Old System: Growth for dinosaurs currently happens in singular scale, from point A (hatchling) to point B (adult) with no changes in growth pattern or acceleration/deceleration. If something is set to grow up in an hour…
- The Isle
Patch 0.1.11.3090
- New: Upgraded to Unreal Engine 4.14.2 from 4.13. - Fixed: Sub Adult and Juvenile Rexes can no longer make nests. - Fixed: Adult Rex now spawns the correct nest type to spawn Juvenile baby rexes. - Fixed: Unused Bluepr…
- The Isle
Patch 0.1.11.3067
WARNING: Isle v4 is unfinished and still has some crashing issues, for the most stable game experience, please play on isle v3. Database Schema has changed: Server Admins will need to reset their databases with this pat…
- The Isle
December Update
Ho-hum. The December update. I skipped November... and October... and I'm a week late on this one. I sat with WordPad open for a week with the phrase "It's been a year already?" and proceeded to write absolutely dick-al…
- The Isle
Patch 0.1.11.2975
- Fixed some Grass and Foliage types. - Fixed Developer Test Maps no longer broadcast on Steam Server Lists. - Created Broadleaf biome in prep for V4. - Updated biomes and tree growth stages. - Optimized performance on…
- The Isle
Patch 0.1.11.2967
- Updates Rex skins. - Trying some more aggressive attenuation fadeoff on small dino sounds, increased non-focus volume of large dino calls - Gave Acrocanthosaurus his health boost that was missing. - Added Giganotosaur…
- The Isle
Patch 0.1.11.2952 (Dev Branch)
- Landscape_04 work in spruce forests (x13-x15 area). - Started work on dinosaur turn in place functionality with the alt key. - Worked on redwoods on V4. - Updated Default and Grizzly rex skins. Added Blue Suchomimus s…
- The Isle
Patch 0.1.11.2945
- Fixed: Combat AI Dying wasn't killing players characters correctly. - Fixed: Play in Editor IDs are now applied correctly for combat logging situations even if the player controller isn't valid. It has been moved to t…

