In this update5
Full notes
Full Tenebris: Terra Incognita update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
Tenebris: Terra Incognita changes
Raid
Fix: Removed the icon displayed at the start indicating that the hero cannot be revived when the “Permanent Death” difficulty setting is manually selected.
Combat
Fix: Skills in the combat panel did not display tooltips when they were inactive.
Fix: On “Easy Walk” difficulty, monsters from the crater lost their resistance to bleeding.
Balance
Weakened the Androctonus boss in the second mission.
Weakened the Praedatum boss in the hunting mission.
Texts
Various minor edits in different languages.
Music and Sounds
Footstep sounds in lava caves and Thunder quests.
Footstep sounds in all Crater missions.
Added combat sounds to two Libritor defense missions.
Fix: Scorpio's Pheromone Exchange ability sound was not playing.
Fix: Scorpio's Revenge skill sound was not playing.
Fix: Facem's Pheromone Exchange skill sound was not playing.
Fix: Facem's death sound was not playing.
Fix: Added armor loss sound and cry after armor loss for the Vermutoidus boss.
Source
Changelog.gg summarizes and formats this update. How we read updates.
