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Latest Tawa : Lost in Time updates
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- Tawa : Lost in Time
🛠️ Devlog Update
Predator dinosaurs hunting behavior is now fully working again. Crouching now triggers a stealth mode, temporarily stopping dinosaurs from chasing you. Fixed an issue with Gaussian blur that could sometimes make UI text…
Announcement1 changeFixUI/audio - Tawa : Lost in Time
Devlog – New Area & New Dangers
Devlog – New Area & New Dangers in Tawa: Lost in Time 🦖🌿 A new part of the island is now playable! You can now fight Compsognathus, adding a new survival challenge to your journey. These small predators may look harml…
Event7 changesGameplay - Tawa : Lost in Time
DEVLOG — A Living World, Flight & A New Gameplay Direction | Tawa: Lost in Time
Steam post image This week focused on strengthening one of the game’s core pillars: immersion and the feeling of a living ecosystem, while also laying the groundwork for more ambitious gameplay systems. The goal remains…
Patch notes26 changesGameplayUI/audio - Tawa : Lost in Time
🛠️ Development Update – Visual Improvements & Ongoing Fixes
🛠️ Development Update – Visual Improvements & Ongoing Fixes I’ve added post-processing effects to improve the overall visual atmosphere of the game. Bloom, color adjustments, and subtle visual refinements are now activ…
Patch notes3 changesGameplayPerformance - Tawa : Lost in Time
🐭 Devlog – Mission Changes, Health Balance & First Respawn Tests
This update focuses on gameplay flow and early survival mechanics. First, I’ve renamed several missions so they no longer revolve around “searching for family traces.” The objectives are now more environmental and explo…
Announcement4 changesGameplayBalance - Tawa : Lost in Time
DEVLOG — Major Optimization, Map Rework & New Direction for Tawa
The past few weeks have been transformative for Tawa. 🚀 Major Savanna Optimization I realized that Occlusion Culling is extremely effective for interiors (caves, rooms, buildings), but not ideal for wide open environme…
Patch notes19 changes1 numericGameplay - Tawa : Lost in Time
🛠️ Devlog – New Creatures & Full Map Coverage
Steam post image This update brings two important steps forward for Tawa: Lost in Time — both in world-building and exploration. 🦖 Dimetrodon Enter the World The Dimetrodon have now joined the savanna. These ancient pr…
Patch notes8 changesMaps - Tawa : Lost in Time
Devlog – Minimap Added
The minimap has been added to the game. Fog is enabled by default, hiding unexplored areas. ⚠️ Important: 👉 The map currently works only for the Savanna biome. Other biomes are not supported yet. This is a first techni…
Announcement3 changesGameplayMaps - Tawa : Lost in Time
Live – Développement & Gameplay de Tawa: Lost in Time
Je serai en live pour une session de développement et de gameplay autour de Tawa: Lost in Time. Au programme : Tests de gameplay en direct Ajustements techniques sous Unity Exploration du monde et des environnements Éch…
Announcement2 changesGameplay - Tawa : Lost in Time
Devlog – Stability & Performance Update
This update focuses mainly on stability, performance, and core system reliability following early player feedback. Fixed an issue causing scene duplication at startup, which could lead to severe FPS drops, especially on…
Announcement9 changesFixPerformance - Tawa : Lost in Time
🛠️ Devlog – AI Improvements & World Enrichment
Over the past few days, I focused on two important aspects of Tawa: Lost in Time: animal behavior and world density. 🐾 Mammal Behavior Fixes Several issues affecting mammal AI have now been fixed. Some animals could be…
Announcement3 changesFixGameplay - Tawa : Lost in Time
🛠️ Devlog – Bugfix & Languages Update
This update focuses on stability, fixes, and accessibility. 🐞 Bug Fixes Fixed multiple localization issues where some texts were not correctly translated or were falling back to English. Corrected duplicated English li…
Announcement3 changesFixPerformance - Tawa : Lost in Time
Scheduled update : Outside the map
Fixed an issue where Tawa could fall through the map and end up outside the playable area
Announcement1 changeFixMaps - Tawa : Lost in Time
Minor bugfixe
Minor bugfixe Collisions Map streaming
Announcement1 changeMaps - Tawa : Lost in Time
Devlog – The world is learning to speak
Devlog – The world is starting to speak Over the last few days, Tawa: Lost in Time has reached an important milestone: the world no longer just exists — it communicates. 🌿 A living, readable ecosystem In this new area…
Patch notes5 changesGameplayUI/audio - Tawa : Lost in Time
🌙 Devlog Update : When the night as come
🌙 Devlog Update In this new build, Luma and the Meganeura now emit a soft glow at night, making nocturnal exploration more atmospheric and easier to navigate. The Pachy have been rebalanced and are now less aggressive,…
Announcement3 changesGameplay


