Full notes
Full Tawa : Lost in Time update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Events
🛠️ Development Update – Visual Improvements & Ongoing Fixes
I’ve added post-processing effects to improve the overall visual atmosphere of the game.
Bloom, color adjustments, and subtle visual refinements are now active to give the world a more immersive and cinematic feel. Light feels warmer, environments have more depth, and the overall rendering quality has been improved.
At the same time, I’m progressively working on resolving various bugs across the game. Some fixes are technical, others are small gameplay corrections to improve stability and consistency.
I’m also adjusting a few minor in-game events to make progression smoother and more coherent.
Step by step, the world of Tawa becomes more polished.
More improvements coming soon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
