Full notes
Full Tank Fight update
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What changed
- Gameplay
- Server
- UI and audio
- Fixes
- Performance
- Maps
Tank Fight changes
You can now play Capture The Flag with your friends! Along with that there are many new QOL improvements Since v0.9.34!
New Features
Added new Gamemode Capture The Flag!
Completely changed and reworked the network connection system
Bugs
Fixed UI scaling with ultra wide screen resolution in modifier shop and scoreboard menus
Fixed you can no longer join a lobby with the wrong version
Fixed tooltip for gamemode info won't disappear anymore
Fixed a bug where you could crash a players lobby by clicking cancel while joining them
QOL
Added a chat message display for clients to see what gamemode is selected when they join
Fixed tiling visuals when zooming out really far in level editor and map view
Fixed scoreboard UI scaling when having large amounts of players
Added error display of what happened when you disconnected
Added stat for fire delay
Added info hovers to stats
Added a button to join from a copied code from your clipboard
Added a reset game settings back to default settings in host game settings menu
Added save data for if lobby is public and max players in lobby settings
Added an option to turn off player names
Added an option to turn off chat
Balance
Zone now does more damage
Performance
Fixed non moving dead player's bodies were taking network performance
Fixed movement was updating during global shop
Source
Changelog.gg summarizes and formats this update. How we read updates.
