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Steam News12 April 20262mo ago

Update v1.1.0!

Hi everyone It's been a while since any changes to the game, these are just all the small changes that we've been slowly silent patching since release. Here is the change log since v1.0.0!

Full notes

Full Tank Fight update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition6 changes1 removal
  • Fixes
  • Gameplay
  • Balance
  • Store
fixedFixed an issue when getting swapped to a player with smaller size would sometimes softlock the players in walls
changedChanged the bot pathing to prefer to run more from the zone because they sometimes would forget about how close they were
fixedFixed an issue with parasite not keeping you on the stack if you teleport too far away
fixedFixed issue where bots would just constantly fire after the game ends
fixedFixed issue where healing field would heal the the wrong amount
fixedFixed bug where if you open and close your shop in Bot Rush your activatable cooldown gets reset allowing use of infinite activatable usage

Tank Fight changes

fixedFixed an issue when getting swapped to a player with smaller size would sometimes softlock the players in walls
changedChanged the bot pathing to prefer to run more from the zone because they sometimes would forget about how close they were
fixedFixed an issue with parasite not keeping you on the stack if you teleport too far away
fixedFixed issue where bots would just constantly fire after the game ends
fixedFixed issue where healing field would heal the the wrong amount

Hi everyone It's been a while since any changes to the game, these are just all the small changes that we've been slowly silent patching since release. Here is the change log since v1.0.0!

Bugs

  • Fixed an issue when getting swapped to a player with smaller size would sometimes softlock the players in walls

  • Changed the bot pathing to prefer to run more from the zone because they sometimes would forget about how close they were

  • Fixed an issue with parasite not keeping you on the stack if you teleport too far away

  • Fixed issue where bots would just constantly fire after the game ends

  • Fixed issue where healing field would heal the the wrong amount

  • Fixed bug where if you open and close your shop in Bot Rush your activatable cooldown gets reset allowing use of infinite activatable usage

  • The host would receive team chat errors instead of the client who ran the command

  • Fixed one of the issues with player bodies desyncing positions

  • Fixed an issue where whenever using up or down arrow to cycle through previous messages it would put the caret at the start of your message not at the end

QOL

  • Changed the visuals of the chat box

  • When pressing the slash character '/' will now open chat with commands

  • Added an option for a high visibility cursor because the bot rush games could get a little overwhelming with how many bullets/tanks there were on screen

  • Made the spectating camera try to center at the mid point of players as to focus the action a bit better

  • Made spectators able to see other players shops while spectating

Balance

  • Changed shotgun and spray to no longer have a damage negative

  • Balanced Rapid Fire

  • Shotgun now calculates fire delay based on bullets

  • Decreased heat per shot on bouncy bullets, lumpy bullets, splitting bullets

Source

Steam News / 12 April 2026

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