Full notes
Full Tank Fight update
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What changed
- Balance
- Fixes
- Server
- Gameplay
- UI and audio
- Maps
Tank Fight changes
Changes Since v0.9.25
Bugs
Fixed Proprietary Design would damage enemies rather than resist lifesteal
Fixed money resync when rejoining in Battle Royale
Fixed Armored Knight class in Castle Siege was not regenerating shield
Fixed players menu would not update on player disconnect
Fixed Juggernaut would not get extra HP or damage
Fixed players would not respawn in Juggernaut
Fixed the host would sometimes keep spectating their body after they die
QOL
Moved lobby code to players menu
Added short descriptions for each gamemode in the game settings menu for the host
Added icons for Impact Cooled Armor and Removed Unnecessary Weight
Added a saving icon/animation when saving a map
Added display names for players in the scoreboard
Optimized modifier resync over the network
Source
Changelog.gg summarizes and formats this update. How we read updates.
