Update history
Latest Solar Nations 2 updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Solar Nations 2
What is Solar Nations 2?
I made a quick video you can watch to learn more about Solar Nations 2:
Announcement - Solar Nations 2
Beta 0.17 Patch 2
So today I have a few more things for the 0.17 beta. It is not a big update Changelog Bug fixes Unit Automation UI changes Unit Automation I know a lot of people have been asking for unit automation, and since this game…
Patch notes4 changesCompatibilityUI/audio - Solar Nations 2
Beta 0.17 Patch 1
Hello everyone. Today I have a medium sized patch for the open beta. It fixes a pretty large bug that I just figured out why it was happening. Changelog Losses in combat now actually kill your manpower Civilian/Military…
Patch notes3 changesCompatibilityPerformance - Solar Nations 2
Experimental 0.17
Hello everyone. Today I am releasing some of the major changes from 0.17 into the experimental branch. They will stay in this branch until I can ensure that they are balanced and stable enough for newer players. Espiona…
Patch notes6 changesGameplayPerformance - Solar Nations 2
0.16.1 Multiplayer hotfix
Changed driver settings Changed settings to operate off of configs, should no longer randomly revert Added the ability to disable nighttime lights for planets
Announcement3 changesGameplay - Solar Nations 2
0.16.1 Optimization & Bugfix Update
Hello everyone. Today I have some optimization related things to release. I wanted to hold off a little longer to finish character updates but there have been reports of very bad performance and I think I have the solut…
Patch notes10 changesFixPerformance - Solar Nations 2
Open Beta 0.16.1
Hello everyone. Today I am releasing some interesting things to the beta branch. This is not the start of a large update like last time, but it contains some features that may be volatile so I don't want to put them in…
Store4 changesCompatibilityPerformance - Solar Nations 2
Update 0.16
Hello everyone. Today I am releasing the 0.16 changes into the main branch. If you have been following the main branch for a while there is nothing new, but for those who have not I have compiled everything in 0.16 into…
Patch notes4 changesGameplay - Solar Nations 2
Beta 0.16 Finishing Touches
Hello everyone. I am putting the finishing touches on the 0.16 update. Most likely the next patch will be the update releasing on the main branch. Here are the changes: New Worlds Altair 4 (Left) and Tiamat (Right) Alta…
Store8 changesGameplayMaps - Solar Nations 2
Beta 0.16 small update
Fixed multiplayer related bugs Changed map graphical setting Polycrisis stability malus reduced from -0.5 to -0.25 Added gravity manipulation technology to the very end of the tech tree Added macro-cancel to the constru…
Announcement5 changes1 numericFix - Solar Nations 2
1 Year Anneversary + More
Hello everyone. January 31st marks the 1 year anniversary of Solar Nations 2's early access release, I originally intended to put this announcement out then, but a few new bugs came up that I needed to fix before making…
Patch notes6 changesFixGameplay - Solar Nations 2
Open Beta Small Fixes
Mostly bugfixes that will not impact gameplay Changelog Culture power gain increased by 100% Make Proxy now -75 reluctance from AI Fixed Interplanetary strike behavior Changed interplanetary strike graphical element Fix…
Patch notes6 changesFixGameplay - Solar Nations 2
Beta 0.16: Age of Abominations
Abominations There are hidden dangers in technological innovation Abominations are a type of Crisis situation that is triggered when you pass below your revolt threshold (when a civil war would previously happen). They…
Store15 changesGameplayPerformance




