Solar Nations 2
Steam News 10 March 20262mo ago

Open Beta 0.16.1

Hello everyone. Today I am releasing some interesting things to the beta branch. This is not the start of a large update like last time, but it contains some features that may be volatile so I don't want to put them in…

Update log

Full Solar Nations 2 update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello everyone. Today I am releasing some interesting things to the beta branch. This is not the start of a large update like last time, but it contains some features that may be volatile so I don't want to put them in the main branch until they are ready.

Extracted changes

0 fixes2 additions1 change1 removal
  • Compatibility
  • Store
  • Performance
  • Gameplay
changedHello everyone. Today I am releasing some interesting things to the beta branch. This is not the start of a large update like last time, but it contains some features that may be volatile so I don't want to put them in the main branch until they are ready.
addedChangelogMods can now use .json files to add new things to the game. This can be done following the examples in the included mod item.
addedChangelogNew "perfection" situation to consume late game stability
removedChangelogElectronics no longer give project efficiency

Changelog

  • Mods can now use .json files to add new things to the game. This can be done following the examples in the included mod item.

  • Bug fixes

  • New "perfection" situation to consume late game stability

  • Character loyalties give power to that faction when they are in your government

  • Electronics no longer give project efficiency

Source

Steam News / 10 March 2026

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