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Latest Solar Nations 2 updates
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- Solar Nations 2
Some Bugfixes
Fixed bug where multiplayer formables didn't work Fixed Imaginarium Flag
Announcement2 changesFix - Solar Nations 2
Bugfix: AI colonization
AI colonization behavior fixed, AI should now colonize more often
Announcement1 changeFix - Solar Nations 2
0.18 2025 Fix
Some black magic replaced the 0.18 2025 scenario with the 0.17 one. It has been fixed. I also increased the size of the mission tree screen
Announcement1 changeFix - Solar Nations 2
Update 0.18
Hello everyone, here is the full changelog for the 0.18 update. Mission Trees Mission Trees have been added to some situations, and present new challenges for some nations to do during the game. The idea of mission tree…
Event33 changesFixGameplay - Solar Nations 2
Update 0.18: More Details
I made a video with some more details on update 0.18 including some of the mission trees I did not talk about in the previous announcement: View store page
Store1 change - Solar Nations 2
August 5: Update 0.18
Hello everyone, I know there hasn't been an update in a little while and today I am going to explain why. I have been working on some cool stuff recently that has been very time consuming but I am glad to say that it is…
Patch notes10 changesGameplayServer - Solar Nations 2
Experimental 0.18 Update 3
Changelog Experimental UI optimizations Graphical improvements 2025: Political changes, culture trait changes, religion changes 2025 Changes I have been slowly changing the 2025 start date to be more in line with realit…
Event9 changesUI/audioGameplay - Solar Nations 2
Mars Rising: United Colonies to Solar Federation
Hello, I made a video about a United Colonies campaign I played, you can find it here:
Announcement - Solar Nations 2
Experimental 0.18 Update 2
Changelog New notification when a crisis is happening New pre-game technologies Bug fixes AI behavior changes
Patch notes2 changesGameplay - Solar Nations 2
Small Update: Credits
Hello everyone, I was made aware of an issue where the credits were not displaying properly. This is something I had overlooked, and it led to concerns about some of the exoplanet textures (which are from SpaceEngine, i…
Announcement1 changeGameplay - Solar Nations 2
Beta 0.18 Update 1
Hello everyone. Today I have some more changes for the experimental branch. I have been working on localization recently, but have so far been unable to make good translations since I do not know any language other than…
Patch notes2 changesUI/audio - Solar Nations 2
Experimental 0.18
Hello everyone, I have a significant set of updates today. Here is the changelog: Changelog Subregions enabling can now be selected at game start, but cannot be changed once the game has started New mod defines editor t…
Patch notes10 changesGameplayUI/audio - Solar Nations 2
Why I Made Solar Nations 2
This video talks about some of the things I like most about Solar Nations 2 and why I made it. View store page
Store1 change - Solar Nations 2
Experimental Subregions Test
Hello everyone, I have something interesting for you today. I have been experimenting with Subregions for a bit and found that they make an interesting addition to the game, but since they are a very significant alterat…
Patch notes7 changesMapsGameplay - Solar Nations 2
Community Workshop Showcase Video
Hi everyone, I am impressed by the community content some of you have made so I decided I would showcase it in a video. View store page
Store1 change - Solar Nations 2
Update 0.17.2
Hello everyone, today I am pushing the 0.17.2 Update from the experimental branch into the main branch. If you are already on the experimental branch there is nothing new, but everything in the update is compiled here f…
Patch notes14 changesFixGameplay




