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Steam News19 June 20261mo ago

Beta 0.18 Update 1

Hello everyone. Today I have some more changes for the experimental branch. I have been working on localization recently, but have so far been unable to make good translations since I do not know any language other than

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Full Solar Nations 2 update

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Repeated intro

Hello everyone. Today I have some more changes for the experimental branch. I have been working on localization recently, but have so far been unable to make good translations since I do not know any language other than english, however the backend support is now there.

What changed

0 fixes0 additions2 changes0 removals
  • UI and audio
changedHello everyone. Today I have some more changes for the experimental branch. I have been working on localization recently, but have so far been unable to make good translations since I do not know any language other than english, however the backend support is now there.
changedChangelogBack end multiple language support (no idea how to translate properly yet)

Solar Nations 2 changes

changedHello everyone. Today I have some more changes for the experimental branch. I have been working on localization recently, but have so far been unable to make good translations since I do not know any language other than english, however the backend support is now there.
changedBack end multiple language support (no idea how to translate properly yet)

Changelog

  • Back end multiple language support (no idea how to translate properly yet)

  • AI behavior changes

  • Evil Crisis situations are now very different: they are "good" and give you bonuses but you can easily lose control of them and become Moloch/Eugenarchy.

  • Standardization of mod .json file naming convention. If yours "wasnt working" it was because of a load-order problem that only showed up on about half of machines.

  • Notification Settings: customize which notifications create popups

  • Bug fixes

Source

Steam News / 19 June 2026

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