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Full Solar Nations 2 update
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Repeated intro
Hello everyone. Today I have some more changes for the experimental branch. I have been working on localization recently, but have so far been unable to make good translations since I do not know any language other than english, however the backend support is now there.
What changed
- UI and audio
Solar Nations 2 changes
Changelog
Back end multiple language support (no idea how to translate properly yet)
AI behavior changes
Evil Crisis situations are now very different: they are "good" and give you bonuses but you can easily lose control of them and become Moloch/Eugenarchy.
Standardization of mod .json file naming convention. If yours "wasnt working" it was because of a load-order problem that only showed up on about half of machines.
Notification Settings: customize which notifications create popups
Bug fixes
Source
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