In this update1
Full notes
Full Solar Nations 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone, I have a significant set of updates today. Here is the changelog:
What changed
- Gameplay
- UI and audio
Solar Nations 2 changes
Changelog
Subregions enabling can now be selected at game start, but cannot be changed once the game has started
New mod defines editor tool in the mod uploader section. This tool will do the formatting of the json files for you, and help build new mod content.
Research costs reduced by ~20%, but education rate reduced by 50%. This is intended to make research faster in the early game, but slower later on.
New AI Nukes option to disable AI bombing with strategic weapons
AI desire to build spaceports and spaceships increased
Polycrisis severity reduced effects
Costs of buying/selling resource capacities reduced by 75%
Trade barriers and market fee reduced overall
More tooltips
New wonders
Bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
