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Steam News13 June 20262mo ago

Experimental 0.18

Hello everyone, I have a significant set of updates today. Here is the changelog: Changelog Subregions enabling can now be selected at game start, but cannot be changed once the game has started New mod defines editor t

In this update1

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Full Solar Nations 2 update

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Repeated intro

Hello everyone, I have a significant set of updates today. Here is the changelog:

What changed

0 fixes4 additions6 changes0 removals
  • Gameplay
  • UI and audio
addedChangelogSubregions enabling can now be selected at game start, but cannot be changed once the game has started
addedChangelogNew mod defines editor tool in the mod uploader section. This tool will do the formatting of the json files for you, and help build new mod content.
changedChangelogResearch costs reduced by ~20%, but education rate reduced by 50%. This is intended to make research faster in the early game, but slower later on.
addedChangelogNew AI Nukes option to disable AI bombing with strategic weapons
changedChangelogAI desire to build spaceports and spaceships increased
changedChangelogPolycrisis severity reduced effects

Solar Nations 2 changes

addedSubregions enabling can now be selected at game start, but cannot be changed once the game has started
addedNew mod defines editor tool in the mod uploader section. This tool will do the formatting of the json files for you, and help build new mod content.
changedResearch costs reduced by ~20%, but education rate reduced by 50%. This is intended to make research faster in the early game, but slower later on.
addedNew AI Nukes option to disable AI bombing with strategic weapons
changedAI desire to build spaceports and spaceships increased

Changelog

  • Subregions enabling can now be selected at game start, but cannot be changed once the game has started

  • New mod defines editor tool in the mod uploader section. This tool will do the formatting of the json files for you, and help build new mod content.

  • Research costs reduced by ~20%, but education rate reduced by 50%. This is intended to make research faster in the early game, but slower later on.

  • New AI Nukes option to disable AI bombing with strategic weapons

  • AI desire to build spaceports and spaceships increased

  • Polycrisis severity reduced effects

  • Costs of buying/selling resource capacities reduced by 75%

  • Trade barriers and market fee reduced overall

  • More tooltips

  • New wonders

  • Bug fixes

Source

Steam News / 13 June 2026

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