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Steam News1 June 20262mo ago

Update 0.17.2

Hello everyone, today I am pushing the 0.17.2 Update from the experimental branch into the main branch.

In this update1

Full notes

Full Solar Nations 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, today I am pushing the 0.17.2 Update from the experimental branch into the main branch. If you are already on the experimental branch there is nothing new, but everything in the update is compiled here for convenience.

What changed

3 fixes4 additions6 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
  • Balance
addedHello everyone, today I am pushing the 0.17.2 Update from the experimental branch into the main branch. If you are already on the experimental branch there is nothing new, but everything in the update is compiled here for convenience.
changedNow, any time a tooltip generates a word that corresponds to a game concept, it will show up with a blue tint and an underline. When you hover over this element, it will show you even more information. You can continue to middle click to freeze the tooltips in order to read as much as you need to about each game system.
addedChangelogNew colonial policy for some bonuses in colonization
fixedChangelogFixed 2025 world wonders not being there
addedChangelogAdded some more factories and buildings to various countries in 2025
changedChangelogLost units will now temporarily reduce the capacities they were composed of

Solar Nations 2 changes

addedHello everyone, today I am pushing the 0.17.2 Update from the experimental branch into the main branch. If you are already on the experimental branch there is nothing new, but everything in the update is compiled here for convenience.
changedNow, any time a tooltip generates a word that corresponds to a game concept, it will show up with a blue tint and an underline. When you hover over this element, it will show you even more information. You can continue to middle click to freeze the tooltips in order to read as much as you need to about each game system.
addedNew colonial policy for some bonuses in colonization
fixedFixed 2025 world wonders not being there
addedAdded some more factories and buildings to various countries in 2025

Now, any time a tooltip generates a word that corresponds to a game concept, it will show up with a blue tint and an underline. When you hover over this element, it will show you even more information. You can continue to middle click to freeze the tooltips in order to read as much as you need to about each game system.

Changelog

  • Colonization is now a set population (10k) with slight alterations from policies

  • New colonial policy for some bonuses in colonization

  • Fixed 2025 world wonders not being there

  • Added some more factories and buildings to various countries in 2025

  • Revised some reform and border inaccuracies in 2025

  • Lost units will now temporarily reduce the capacities they were composed of

  • More tooltips

  • Outliner UI changes

  • Nested tooltips

  • New content for League of Blood (now Red Planet Alliance)

  • Changed Specializations to Urbanization, no longer requires player interaction

  • Fixed Max UObjects crash bug

  • That bug was also causing unusual lagspikes and performance decline

  • Made automatic unit control update more frequently

  • Fixed overflow damage bug with losses penalties

  • Bug fixes

Source

Steam News / 1 June 2026

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