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- Sentinels
Sentinels: Returning in January
This isn't a post I wanted to make, but here we are. TL;DR: Not abandoned, not by a long shot, just accepting the inevitable that we need a longer break after the great lockdown of 2020 broke... literally everything. We…
Announcement1 changeCompatibility - Sentinels
New universal slot, more mods, and buffs are on the way
Long time no see! Unfortunately our last post (back in APRIL, good god) was a bit premature. California lockdown laughed at my happy cheery post, I think... Tl;dr: lockdowns suck, but we're back! And in good news, the f…
Store3 changesGameplay - Sentinels
We're still alive!
Remember that last post? "We'll be right back after things get a little more settled after moving." Ha ha ha. Ha.... ha. Yeah. So moved, tried to get settled, got computer and new office set up. Had 3 (? ish) days of ge…
Announcement3 changesGameplayCompatibility - Sentinels
Happy belated anniversary!
Hello everyone! We just passed our 3 year anniversary releasing into Early Access, and we wanted to take a moment and thank everyone for all the support over the years. (I can't believe it's been 3 years already!!!) We'…
Event2 changesGameplay - Sentinels
Winter is here!
Grab your coats! The creeps are feeling chilly and will explode into snowflakes this holiday season. Some creeps are also feeling a bit bah humbug, and didn't want to leave halloween behind... don't be surprised to see…
Event2 changesBalance - Sentinels
New beta
Happy holidays everyone! Here's a beta before the big Christmas update. (For instructions on how to join the beta, click here.) Fix for creeponium being too dark in mission 2 Major improvements to missiles Added red bea…
Announcement4 changesCompatibilityBalance - Sentinels
Happy Halloween
Happy Halloween everyone! Fixed a few bugs this patch, (also an embarrassing bug that we should have caught previously) and pushing it straight to live because BATS. And bugs. Patch notes: Bat explosions Pumpkin heads (…
Patch notes2 changesFixPerformance - Sentinels
New build, so much stuff!
There's a lot here. We fell into a development pit and emerged with pumpkin heads, among other things. A lot of other things. To avoid being the next Crime and Punishment, I'll just put the juiciest updates here. When i…
Announcement14 changesGameplayBalance - Sentinels
Flash sale! Last chance for 50% off!
We’ve got a new feature in the works, called Frenzy mode, and it really feels like the missing piece in our tower defense/fps chimera. For 10 glorious seconds, you get to be a true commander, floating above your faithfu…
Announcement6 changesPerformanceGameplay - Sentinels
New beta - cinematics
We’re testing out a new beta! There’s not a big long list here, as we want to test out one thing mainly – a new cinematic structure! This one is just a start. If you’re so inclined, go ahead and jump into Into the Pit a…
Announcement1 changeCompatibility - Sentinels
New build - Big bug fix
Hello everyone! We discovered a bug related to enemy scaling, making the higher difficulty levels much harder than intended. This has now been fixed, and we wanted to get this live as soon as possible. There's also a fe…
Announcement8 changesFixGameplay - Sentinels
New build! name your turrets, new UI, custom loadouts and more
Beta is now live! LOTS of improvements. - Complete UI overhaul - Changed difficulty level names - Overhaul of modification system - Added naming support for turrets - Added custom loadout option (purchasable from store)…
Announcement1 changeFixCompatibility - Sentinels
Dev is taking a mini vacation - new beta coming soon!
Hello all! San Diego Comic Con is right around the corner, and I was lucky enough to grab tickets! Instead of trying to juggle the game and the con, I'm going to take a bit of a break from game development duties and en…
Announcement1 changeCompatibility - Sentinels
New build, more QoL and optimizations
Finally completed our upgrade to Unity 2019, and have a new beta to celebrate! Build is now live! Have fun! Augments/socket and upgrading improvements is up next. Fixed crashing issue in Skyguard Potential fix for assau…
Announcement6 changesFixCompatibility - Sentinels
New build is live! This is the one!
Thanks to your feedbacks, we improved the features that we introduced last patch, and added lots of quality of life changes to go with our brand new trailer! Tutorial improvements Added more videos to tooltips Flask and…
Announcement1 changeBalance - Sentinels
Build is live! Bubbles are live too!
Thanks to more feedback from you lovely lovely people, we added more stuff! Mostly QoL changes, and there are LOTS. Hope you enjoy, keep that feedback coming and we'll make even more improvements! Have fun! Added first-…
Store18 changesFixGameplay


