What changed
1 fix0 additions0 changes0 removals
fixedBeta is now live! LOTS of improvements. - Complete UI overhaul - Changed difficulty level names - Overhaul of modification system - Added naming support for turrets - Added custom loadout option (purchasable from store) - Capped structure stun time to 12 seconds - Reduced enemy attack player range by 25% - improved landing pad to make it more visible - Increased COF when player moves sniper weapon - Fixed Legendary difficulty - Improved item upgrade options - sockets are now drag and drop - Fix for obsolete properties - money is rewarded for any outdated items no longer in game - Added scavenger and surgeon stat - More orbital laser from kill streaks - Lowered reward from recycler - Slowed down fast fire player attack weapon - Enemy attacks happen faster when directly attacked. And about a zillion tuning changes and improvements.
Sentinels changes
fixedBeta is now live! LOTS of improvements. - Complete UI overhaul - Changed difficulty level names - Overhaul of modification system - Added naming support for turrets - Added custom loadout option (purchasable from store) - Capped structure stun time to 12 seconds - Reduced enemy attack player range by 25% - improved landing pad to make it more visible - Increased COF when player moves sniper weapon - Fixed Legendary difficulty - Improved item upgrade options - sockets are now drag and drop - Fix for obsolete properties - money is rewarded for any outdated items no longer in game - Added scavenger and surgeon stat - More orbital laser from kill streaks - Lowered reward from recycler - Slowed down fast fire player attack weapon - Enemy attacks happen faster when directly attacked. And about a zillion tuning changes and improvements.
Beta is now live! LOTS of improvements. - Complete UI overhaul - Changed difficulty level names - Overhaul of modification system - Added naming support for turrets - Added custom loadout option (purchasable from store) - Capped structure stun time to 12 seconds - Reduced enemy attack player range by 25% - improved landing pad to make it more visible - Increased COF when player moves sniper weapon - Fixed Legendary difficulty - Improved item upgrade options - sockets are now drag and drop - Fix for obsolete properties - money is rewarded for any outdated items no longer in game - Added scavenger and surgeon stat - More orbital laser from kill streaks - Lowered reward from recycler - Slowed down fast fire player attack weapon - Enemy attacks happen faster when directly attacked. And about a zillion tuning changes and improvements.