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Steam News24 August 20196y ago

New beta - cinematics

We’re testing out a new beta! There’s not a big long list here, as we want to test out one thing mainly – a new cinematic structure! This one is just a start.

Full notes

Full Sentinels update

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What changed

0 fixes1 addition0 changes0 removals
  • Compatibility
addedWe’re testing out a new beta! There’s not a big long list here, as we want to test out one thing mainly – a new cinematic structure! This one is just a start. If you’re so inclined, go ahead and jump into Into the Pit and see if anything looks different. We’re still working on the voicework, but we’re going to try to use a more cinematic approach to introduce game mechanics. We’re also pulling back on the mechanics introduced in the first four levels. We want to try a new structure with our betas, too. Instead of laboring for several weeks and then unleashing a boatload of new features on you, we’re going to try smaller, more frequent betas, where we can hopefully get feedback from you guys and make iterations before we push things live. As always, we’d love to get your feedback. What would you like to see explained better in game? Any suggestions or changes that you’d like to see? Let us know. :) For instructions on how to join the beta, click here .

Sentinels changes

addedWe’re testing out a new beta! There’s not a big long list here, as we want to test out one thing mainly – a new cinematic structure! This one is just a start. If you’re so inclined, go ahead and jump into Into the Pit and see if anything looks different. We’re still working on the voicework, but we’re going to try to use a more cinematic approach to introduce game mechanics. We’re also pulling back on the mechanics introduced in the first four levels. We want to try a new structure with our betas, too. Instead of laboring for several weeks and then unleashing a boatload of new features on you, we’re going to try smaller, more frequent betas, where we can hopefully get feedback from you guys and make iterations before we push things live. As always, we’d love to get your feedback. What would you like to see explained better in game? Any suggestions or changes that you’d like to see? Let us know. :) For instructions on how to join the beta, click here .

We’re testing out a new beta! There’s not a big long list here, as we want to test out one thing mainly – a new cinematic structure! This one is just a start. If you’re so inclined, go ahead and jump into Into the Pit and see if anything looks different. We’re still working on the voicework, but we’re going to try to use a more cinematic approach to introduce game mechanics. We’re also pulling back on the mechanics introduced in the first four levels. We want to try a new structure with our betas, too. Instead of laboring for several weeks and then unleashing a boatload of new features on you, we’re going to try smaller, more frequent betas, where we can hopefully get feedback from you guys and make iterations before we push things live. As always, we’d love to get your feedback. What would you like to see explained better in game? Any suggestions or changes that you’d like to see? Let us know. :) For instructions on how to join the beta, click here.

Source

Steam News / 24 August 2019

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