Full notes
Full Sentinels update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
Sentinels changes
Happy Halloween everyone!
Fixed a few bugs this patch, (also an embarrassing bug that we should have caught previously) and pushing it straight to live because BATS. And bugs.
Patch notes:
Bat explosions Pumpkin heads (I know they were in the last patch shhhhhh) Did I mention there were bats? Added turret animations so they actually look alive Updated lighting Added muzzle flashes and improvements for artillery launcher Recoil! FPS weapons finally have it Improved Justice attack Disabled energy bar if no energy abilities are available Locked skies to spooky moons only
And plenty of little fixes/tuning changes per usual.
We wanted to get in candy explosions as well, but couldn't quite make the deadline. Ah well, plans for next year :) Anyone want exploding turkeys for Thanksgiving?
Source
Changelog.gg summarizes and formats this update. How we read updates.
