Update history
Latest SealChain: Call of Blood updates
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- SealChain: Call of Blood
0.9.13.1
Improvement: Remove the requirement that one must defeat the boss to pass the level
Announcement - SealChain: Call of Blood
0.9.13.0
Improvements: Changed all Inferno so that dying unlocks the next Inferno (previously required clearing the level to unlock) Added "shared item pool for all characters" to Inferno 1 and 2, and removed it from Inferno 3 I…
Announcement3 changesFixMaps - SealChain: Call of Blood
0.9.12.2
Improvement: Now only need to meet the passing conditions to pass the level, no longer a need to defeat the boss. Adjustment: When the boss is present, there will no longer be a limit of only 5 mobs.
Announcement1 changeGameplay - SealChain: Call of Blood
0.9.12.0
Added: Red Potion, a map node reward that provides continuous HP regeneration. Added: White Potion, a map node reward that increases attack power. Fixed: Fixed a bug where lifesteal for the owner did not trigger after a…
Announcement1 changeFixMaps - SealChain: Call of Blood
0.9.11.1
Add: Adrenaline: Sprint speed +1 Add: Needle: Sprint attack crit rate +10% Add: Buckle: Sprint attack knockback +3 Add: Nurse Bell: Sprint cooldown recovery speed +2 Add: Hallway Marking: Sprint distance +0.5 Add: Shock…
Announcement5 changesFixBalance - SealChain: Call of Blood
0.9.9.66
Fix the issue of missing text translations.
Announcement - SealChain: Call of Blood
0.9.9.65
Fix: Fixed an exploit where counterfeit coins could be used to get unlimited free shop items. Fix: Fixed an issue where armor gained after selling armor would not take effect. Add: Added Seal: Cancer and Shi Xiu, used t…
Security1 changeFix - SealChain: Call of Blood
0.9.9.63
Implemented: Seal Shop now appears every 4 floors (previously every 7 floors) Implemented: Seal Shop can now always appear (previously stopped appearing after floor 10) Implemented: Backpack Shop can now appear before f…
Announcement2 changes1 numericMaps - SealChain: Call of Blood
0.9.9.57
Add: Add built-in Workshop UI, allowing players to browse the Steam Workshop in-game without opening a web browser Improvement: Make universal skill points allocations (like spell reflux) independent - no longer need to…
Announcement4 changesWorkshopMaps - SealChain: Call of Blood
0.9.9.56
Improvements: Remove refresh limit for shops Move Mad Demon Hell after Hatred Hell 2 Increase monster meat restoration amount Reduce elite and boss percentage attack power, 5%->2% Damage calculation based on damage deal…
Store6 changes2 numericBalance - SealChain: Call of Blood
0.9.9.53
Fixes: Fixed the issue where custom keybinding settings cannot be saved Fixed the issue where players who have played the beta version cannot earn achievements in the official version Improvements: Monsters will no long…
Announcement3 changesFixCompatibility - SealChain: Call of Blood
0.9.9.51
Improvement: Reduce the number of first difficulty monsters Improvement: Prevent monsters from spawning directly beneath the character Improvement: Players can set whether the gamepad vibrates Improvement: Unlock the Bl…
Announcement - SealChain: Call of Blood
We have received everyone's feedback! We will work hard to solve these problems
Hello everyone, Since the game's launch, we've received a massive amount of feedback. We are incredibly sorry for the negative experiences some of you have had. After reviewing your comments, we are currently working ar…
Store14 changesBalancePerformance - SealChain: Call of Blood
The game is released!
Sorry to keep you all waiting! After 3 years in development, our game is finally live today!
Announcement - SealChain: Call of Blood
It's less than 24 hours until release.
Our playtest will be closed at soon. The release version is also moving forward at a fast pace. It's less than 24 hours until the release version is launched. Please stay tuned!
Announcement1 changeGameplay - SealChain: Call of Blood
The demo is end! The game has received 200,000 wishlists!
After this Steam Next Fest, the game received 200,000 wishlists, this is a result far exceeding our expectations! The release version of the game will be launched on February 20, 2026. We will continue to refine it unti…
Announcement

