HomeGamesUpdatesPricingMethodology
Steam News25 February 20264mo ago

0.9.9.56

Improvements: Remove refresh limit for shops Move Mad Demon Hell after Hatred Hell 2 Increase monster meat restoration amount Reduce elite and boss percentage attack power, 5%->2% Damage calculation based on damage deal

Full notes

Full SealChain: Call of Blood update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition6 changes1 removal
  • Gameplay
  • Store
  • Balance
  • UI and audio
changedImprovements:
removedRemove refresh limit for shops
changedDamage calculation based on damage dealt instead of monster's remaining health
changedFurther reduce monster spawn quantity
addedAdd "Quit Game" button to pause menu
changedReduce Shadow Buddy cooldown, 60s->30s
Shadow Buddy cooldown,60s30sShadow Buddy cooldown, decreased, buffShadow Buddy base health,400800Shadow Buddy base health, increased, buffShadow Buddy max spell power,5001000Shadow Buddy max spell power, increased, buff

Improvements:

  1. Remove refresh limit for shops

  2. Move Mad Demon Hell after Hatred Hell 2

  3. Increase monster meat restoration amount

  4. Reduce elite and boss percentage attack power, 5%->2%

  5. Damage calculation based on damage dealt instead of monster's remaining health

  6. Opening animation can be skipped by pressing ESC, no need to hold

  7. Further reduce monster spawn quantity

  8. Add "Quit Game" button to pause menu

  9. Picked items go to backpack first instead of equipment slot

  10. Companions cannot pick up drops

  11. Reduce Shadow Buddy cooldown, 60s->30s

  12. Increase Shadow Buddy base health, 400->800

  13. Increase Shadow Buddy max spell power, 500->1000

  14. Expand Blind Hell vision, increase ranged attack miss rate falloff distance

Source

Steam News / 25 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.