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Steam News28 March 20263mo ago

0.9.12.0

Added: Red Potion, a map node reward that provides continuous HP regeneration. Added: White Potion, a map node reward that increases attack power.

Full notes

Full SealChain: Call of Blood update

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What changed

0 fixes0 additions1 change0 removals
  • Maps
changedAdded: Red Potion, a map node reward that provides continuous HP regeneration. Added: White Potion, a map node reward that increases attack power. Fixed: Fixed a bug where lifesteal for the owner did not trigger after a summon killed a target. Improved: A new character is now unlocked upon any death (previously required clearing the game). Improved: When auto-aim is enabled, players can still aim manually with a controller. Improved: When the cross appears, an arrow is shown above the character pointing to it; the arrow is rendered above all layers so the character is easier to find in large enemy crowds.

SealChain: Call of Blood changes

changedAdded: Red Potion, a map node reward that provides continuous HP regeneration. Added: White Potion, a map node reward that increases attack power. Fixed: Fixed a bug where lifesteal for the owner did not trigger after a summon killed a target. Improved: A new character is now unlocked upon any death (previously required clearing the game). Improved: When auto-aim is enabled, players can still aim manually with a controller. Improved: When the cross appears, an arrow is shown above the character pointing to it; the arrow is rendered above all layers so the character is easier to find in large enemy crowds.

Added

Red Potion, a map node reward that provides continuous HP regeneration.

Added

White Potion, a map node reward that increases attack power.

Fixed

Fixed a bug where lifesteal for the owner did not trigger after a summon killed a target.

Improved

A new character is now unlocked upon any death (previously required clearing the game).

Improved

When auto-aim is enabled, players can still aim manually with a controller.

Improved

When the cross appears, an arrow is shown above the character pointing to it; the arrow is rendered above all layers so the character is easier to find in large enemy crowds.

Source

Steam News / 28 March 2026

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