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- Scav
Update Notes 10/31 - Happy Halloween!
Saves are deleted when safezone breach defense is failed or if you leave the raid during a breach. Inventory save is deleted when leaving a raid through the death screen & pause menu. Transit is now blocked when a breac…
Event6 changesGameplayBalance - Scav
Patch Notes 10/21
Fixes Vehicle owner preset setting outdated presets fixed. Safezone breach zombie spawning fixed.
Patch notes2 changesFix - Scav
Update Notes 10/10
Content Update and Fixes Experimental vehicles added; available from the Car Salesman in the safezone • Adjusted audio settings (increased max sound channels from 0 → 64; fix pending testing) • Performance seems improve…
Announcement1 change1 numericPerformance - Scav
Patch Notes 10/1 #2
Fixes • Crash fix (referenced timer in memory caused null pointer crash) • More UI tweaks • Quest task visibility fixed (quests coming soon after vehicle content update.)
Announcement1 changeFixPerformance - Scav
Patch Notes 10/1
Fixes • Crash fix; shipping build reinstated with debug symbols for crash reporting • Fixed safezone doors causing characters to stick when opening or closing UI • Additional UI improvements
Announcement2 changesFixPerformance - Scav
Patch Notes 9/30
A few quick tweaks before the next round of major updates. • Medical consumables balanced & pricing tweaked. • Food consumables balanced & pricing tweaked. • GUI improvements.
Announcement - Scav
Update Notes 9/29
Gameplay & Balance • Bandit spawn adjustments Fixes • Fixed crash when extracting after using morphine • General collision fixes Safezone • Warehouse loading dock bay doors set up for future vehicle update • Storage she…
Patch notes3 changesFixBalance - Scav
Update Notes 9/22
Deleting your current save via main menu is highly recommended for this update as it may cause crashes if you don't. Holdable equipment completely reworked • Bandit AI introduced • Rarity-based ground item loot spawns i…
Announcement1 changeBalance - Scav
Update Notes 9/15
Gameplay • Consumable Menu: Hold E & scroll to use consumables from your inventory. • Safezone Breach Events: 30% Chance ▸ Kill all zombies & Repair walls before the 5 minute timer triggers a nuke & wipes your safezone.…
Patch notes2 changesFixMaps - Scav
Update Notes 9/12
UI & Navigation • Added minimap, markers, compass, and world map to the HUD • Added map inputs • Extract markers now visible from greater distances Gameplay • Food items now restore stamina when consumed • Zombies remai…
Store2 changesMaps - Scav
Patch Notes 9/11
Just a quick patch for a few things. Forest crash fixed (HLODs modified.) • Placeholder bow reload • Adjusted predicted crosshair Bigger updates coming soon
Patch notes1 changeFixPerformance - Scav
Update Notes 9/10
Gameplay & Balance Reworked zombie spawns; fixed sky-spawn issues • Increased zombie numbers and improved behavior • Zombie optimizations and new death drops (ammo and cash) • Added upper limb dismemberment (hands and a…
Patch notes3 changesFixBalance - Scav
Update Notes 9/4
Maps • Forest map fully added (landscape, foliage, structures, and loot spawns complete) • Desert map replaced with a new sculpted landscape, procedural foliage, and other improvements • Quarantine Town foliage redone G…
Patch notes4 changesFixMaps - Scav
Update Notes 9/2
Raid maps updated: Quarantine Town improved, new Desert map added (Forest map coming soon & desert improvements) Zombie respawns removed (caused spawns near players); increased zombie cap to compensate, slightly reduced…
Announcement12 changesFixMaps - Scav
Patch Notes 8/30
Fixed shoulder light toggling when holding flashlight/torch. • Removed self revive. • Added Locked Bunker [high loot area, consumes rusty key] • Added hip-fire on LMB. • Stamina bar tweaked to hide on player knocked/dea…
Announcement1 changeFixGameplay - Scav
Patch Notes 8/29
Extract: Interact timer tweaked. Looting: Pickups & drops are now interactable (auto-pickup on overlap removed). Zombies: Harder, excessively more of them, and faster attacks (1s cooldown). - Walkers: 20–30 - Regular: 3…
Announcement3 changesGameplayBalance

